Use prog_execute.c to run vertex programs until t_vb_arbprogram.c is updated to

handle branch instructions, etc.
This commit is contained in:
Brian
2007-02-24 11:16:58 -07:00
parent 824dcd4399
commit 197af3dc32
2 changed files with 6 additions and 12 deletions

View File

@@ -198,7 +198,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
struct gl_program_machine machine;
GLuint i;
#define FORCE_PROG_EXECUTE_C 0
#define FORCE_PROG_EXECUTE_C 1
#if FORCE_PROG_EXECUTE_C
if (!program)
return GL_TRUE;