From 196b355db61580e3bdd38e878e636898fbf796be Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 21 Aug 2023 15:50:23 +0200 Subject: [PATCH] aco: ensure to initialize exec manually for VS as LS on GFX9+ When VS and TCS are compiled separately with shader object on GFX9+. Signed-off-by: Samuel Pitoiset Part-of: --- src/amd/compiler/aco_insert_exec_mask.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/amd/compiler/aco_insert_exec_mask.cpp b/src/amd/compiler/aco_insert_exec_mask.cpp index 1a04dd1582f..fa889616811 100644 --- a/src/amd/compiler/aco_insert_exec_mask.cpp +++ b/src/amd/compiler/aco_insert_exec_mask.cpp @@ -263,7 +263,8 @@ add_coupling_code(exec_ctx& ctx, Block* block, std::vector> /* exec seems to need to be manually initialized with combined shaders */ if (ctx.program->stage.num_sw_stages() > 1 || - ctx.program->stage.hw == AC_HW_NEXT_GEN_GEOMETRY_SHADER) { + ctx.program->stage.hw == AC_HW_NEXT_GEN_GEOMETRY_SHADER || + (ctx.program->stage.hw == AC_HW_HULL_SHADER && ctx.program->stage.sw == SWStage::VS)) { start_exec = Operand::c32_or_c64(-1u, bld.lm == s2); bld.copy(Definition(exec, bld.lm), start_exec); }