es2: Move over es2 code to compute extensions

This commit is contained in:
Kristian Høgsberg
2010-04-22 08:27:51 -04:00
parent 04bf868ad9
commit 18f7e118a5

View File

@@ -495,7 +495,6 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
}
/**
* Either enable or disable the named extension.
* \return GL_TRUE for success, GL_FALSE if invalid extension name
@@ -681,8 +680,8 @@ _mesa_init_extensions( GLcontext *ctx )
* Construct the GL_EXTENSIONS string. Called the first time that
* glGetString(GL_EXTENSIONS) is called.
*/
GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
static GLubyte *
compute_extensions( GLcontext *ctx )
{
const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
@@ -727,6 +726,110 @@ _mesa_make_extension_string( GLcontext *ctx )
return (GLubyte *) s;
}
static size_t
append_extension(char **str, const char *ext)
{
char *s = *str;
size_t len = strlen(ext);
if (s) {
memcpy(s, ext, len);
s[len++] = ' ';
s[len] = '\0';
*str += len;
}
else {
len++;
}
return len;
}
static size_t
make_extension_string_es2(const GLcontext *ctx, char *str)
{
size_t len = 0;
len += append_extension(&str, "GL_OES_compressed_paletted_texture");
if (ctx->Extensions.ARB_framebuffer_object) {
len += append_extension(&str, "GL_OES_depth24");
len += append_extension(&str, "GL_OES_depth32");
len += append_extension(&str, "GL_OES_fbo_render_mipmap");
len += append_extension(&str, "GL_OES_rgb8_rgba8");
len += append_extension(&str, "GL_OES_stencil1");
len += append_extension(&str, "GL_OES_stencil4");
}
if (ctx->Extensions.EXT_vertex_array)
len += append_extension(&str, "GL_OES_element_index_uint");
if (ctx->Extensions.ARB_vertex_buffer_object)
len += append_extension(&str, "GL_OES_mapbuffer");
if (ctx->Extensions.EXT_texture3D)
len += append_extension(&str, "GL_OES_texture_3D");
if (ctx->Extensions.ARB_texture_non_power_of_two)
len += append_extension(&str, "GL_OES_texture_npot");
if (ctx->Extensions.EXT_texture_filter_anisotropic)
len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV");
if (ctx->Extensions.ARB_depth_texture)
len += append_extension(&str, "GL_OES_depth_texture");
if (ctx->Extensions.EXT_packed_depth_stencil)
len += append_extension(&str, "GL_OES_packed_depth_stencil");
if (ctx->Extensions.ARB_fragment_shader)
len += append_extension(&str, "GL_OES_standard_derivatives");
if (ctx->Extensions.EXT_texture_compression_s3tc)
len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
if (ctx->Extensions.EXT_blend_minmax)
len += append_extension(&str, "GL_EXT_blend_minmax");
if (ctx->Extensions.EXT_multi_draw_arrays)
len += append_extension(&str, "GL_EXT_multi_draw_arrays");
#if FEATURE_OES_EGL_image
if (ctx->Extensions.OES_EGL_image)
len += append_extension(&str, "GL_OES_EGL_image");
#endif
return len;
}
static GLubyte *
compute_extensions_es2(GLcontext *ctx)
{
if (!ctx->Extensions.String) {
char *s;
unsigned int len;
len = make_extension_string_es2(ctx, NULL);
s = (char *) malloc(len + 1);
if (!s)
return NULL;
make_extension_string_es2(ctx, s);
ctx->Extensions.String = (const GLubyte *) s;
}
return ctx->Extensions.String;
}
GLubyte *
_mesa_make_extension_string(GLcontext *ctx)
{
switch (ctx->API) {
case API_OPENGL:
return compute_extensions(ctx);
case API_OPENGLES2:
return compute_extensions_es2(ctx);
case API_OPENGLES:
default:
assert(0);
return NULL;
}
}
/**
* Return number of enabled extensions.