mesa: enable glthread for 7 Days To Die

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Marek Olšák
2019-11-18 15:50:31 -05:00
parent ca94717035
commit 189c0cc45b

View File

@@ -362,6 +362,14 @@ TODO: document the other workarounds.
<option name="mesa_glthread" value="true"/>
</application>
<!-- roughly 30% increase in fps -->
<application name="7 Days To Die (64-bit)" executable="7DaysToDie.x86_64">
<option name="mesa_glthread" value="true"/>
</application>
<application name="7 Days To Die (32-bit)" executable="7DaysToDie.x86">
<option name="mesa_glthread" value="true"/>
</application>
<!-- Adaptive sync blacklist follows below: -->
<application name="gnome-shell" executable="gnome-shell">
<option name="adaptive_sync" value="false" />