mesa: check FEATURE_point_size_array for PointSize array

This commit is contained in:
Brian Paul
2009-05-21 10:11:13 -06:00
parent aac19609bf
commit 1889890c88

View File

@@ -332,7 +332,9 @@ _mesa_update_array_object_max_element(GLcontext *ctx,
min = update_min(min, &arrayObj->FogCoord);
min = update_min(min, &arrayObj->Index);
min = update_min(min, &arrayObj->EdgeFlag);
#if FEATURE_point_size_array
min = update_min(min, &arrayObj->PointSize);
#endif
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
min = update_min(min, &arrayObj->TexCoord[i]);
for (i = 0; i < VERT_ATTRIB_MAX; i++)