gallium: delete tests

we have CI now

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
H*ck-yes-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34048>
This commit is contained in:
Mike Blumenkrantz
2025-03-13 09:37:40 -04:00
committed by Marge Bot
parent 186fb5e73a
commit 185a3f9105
12 changed files with 0 additions and 1370 deletions

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@@ -256,9 +256,6 @@ if with_platform_windows
subdir('targets/libgl-gdi')
endif
endif
if with_tests
subdir('tests')
endif
if with_swrast_vk
subdir('frontends/lavapipe')
subdir('targets/lavapipe')

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@@ -1,10 +0,0 @@
# Copyright © 2018 Intel Corporation
# SPDX-License-Identifier: MIT
if not with_platform_windows
# pipe-loader doesn't build on windows.
subdir('trivial')
endif
if with_gallium_swrast
subdir('unit')
endif

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@@ -1,12 +0,0 @@
FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
IMM FLT32 { 1, 0, 0, 1 }
IMM FLT32 { 0, 1, 1, 0 }
IMM FLT32 { 1, 0,-1, 0 }
CMP OUT[0], IMM[2], IMM[0], IMM[1]
END

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@@ -1,13 +0,0 @@
# Copyright © 2018 Intel Corporation
# SPDX-License-Identifier: MIT
foreach t : ['tri', 'quad-tex']
executable(
t,
'@0@.c'.format(t),
include_directories : [inc_include, inc_src, inc_mapi, inc_mesa, inc_gallium, inc_gallium_aux],
link_with : [libgallium, libpipe_loader_dynamic],
dependencies : idep_mesautil,
install : false,
)
endforeach

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@@ -1,359 +0,0 @@
/**************************************************************************
*
* Copyright © 2010 Jakob Bornecrantz
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#define USE_TRACE 0
#define WIDTH 300
#define HEIGHT 300
#define NEAR 0
#define FAR 1
#define FLIP 0
/* pipe_*_state structs */
#include "pipe/p_state.h"
/* pipe_context */
#include "pipe/p_context.h"
/* pipe_screen */
#include "pipe/p_screen.h"
/* PIPE_* */
#include "pipe/p_defines.h"
/* TGSI_SEMANTIC_{POSITION|GENERIC} */
#include "pipe/p_shader_tokens.h"
/* pipe_buffer_* helpers */
#include "util/u_inlines.h"
/* constant state object helper */
#include "cso_cache/cso_context.h"
#include "util/macros.h"
/* u_sampler_view_default_template */
#include "util/u_sampler.h"
/* debug_dump_surface_bmp */
#include "util/u_debug_image.h"
/* util_draw_vertex_buffer helper */
#include "util/u_draw_quad.h"
/* FREE & CALLOC_STRUCT */
#include "util/u_memory.h"
/* util_make_[fragment|vertex]_passthrough_shader */
#include "util/u_simple_shaders.h"
/* to get a hardware pipe driver */
#include "pipe-loader/pipe_loader.h"
struct program
{
struct pipe_loader_device *dev;
struct pipe_screen *screen;
struct pipe_context *pipe;
struct cso_context *cso;
struct pipe_blend_state blend;
struct pipe_depth_stencil_alpha_state depthstencil;
struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct cso_velems_state velem;
void *vs;
void *fs;
union pipe_color_union clear_color;
struct pipe_resource *vbuf;
struct pipe_resource *target;
struct pipe_resource *tex;
struct pipe_sampler_view *view;
};
static void init_prog(struct program *p)
{
struct pipe_surface surf_tmpl;
ASSERTED int ret;
/* find a hardware device */
ret = pipe_loader_probe(&p->dev, 1, false);
assert(ret);
/* init a pipe screen */
p->screen = pipe_loader_create_screen(p->dev, false);
assert(p->screen);
/* create the pipe driver context and cso context */
p->pipe = p->screen->context_create(p->screen, NULL, 0);
p->cso = cso_create_context(p->pipe, 0);
/* set clear color */
p->clear_color.f[0] = 0.3;
p->clear_color.f[1] = 0.1;
p->clear_color.f[2] = 0.3;
p->clear_color.f[3] = 1.0;
/* vertex buffer */
{
float vertices[4][2][4] = {
{
{ 0.9f, 0.9f, 0.0f, 1.0f },
{ 1.0f, 1.0f, 0.0f, 1.0f }
},
{
{ -0.9f, 0.9f, 0.0f, 1.0f },
{ 0.0f, 1.0f, 0.0f, 1.0f }
},
{
{ -0.9f, -0.9f, 0.0f, 1.0f },
{ 0.0f, 0.0f, 1.0f, 1.0f }
},
{
{ 0.9f, -0.9f, 0.0f, 1.0f },
{ 1.0f, 0.0f, 1.0f, 1.0f }
}
};
p->vbuf = pipe_buffer_create(p->screen, PIPE_BIND_VERTEX_BUFFER,
PIPE_USAGE_DEFAULT, sizeof(vertices));
pipe_buffer_write(p->pipe, p->vbuf, 0, sizeof(vertices), vertices);
}
/* render target texture */
{
struct pipe_resource tmplt;
memset(&tmplt, 0, sizeof(tmplt));
tmplt.target = PIPE_TEXTURE_2D;
tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
tmplt.width0 = WIDTH;
tmplt.height0 = HEIGHT;
tmplt.depth0 = 1;
tmplt.array_size = 1;
tmplt.last_level = 0;
tmplt.bind = PIPE_BIND_RENDER_TARGET;
p->target = p->screen->resource_create(p->screen, &tmplt);
}
/* sampler texture */
{
uint32_t *ptr;
struct pipe_transfer *t;
struct pipe_resource t_tmplt;
struct pipe_sampler_view v_tmplt;
struct pipe_box box;
memset(&t_tmplt, 0, sizeof(t_tmplt));
t_tmplt.target = PIPE_TEXTURE_2D;
t_tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
t_tmplt.width0 = 2;
t_tmplt.height0 = 2;
t_tmplt.depth0 = 1;
t_tmplt.array_size = 1;
t_tmplt.last_level = 0;
t_tmplt.bind = PIPE_BIND_RENDER_TARGET;
p->tex = p->screen->resource_create(p->screen, &t_tmplt);
memset(&box, 0, sizeof(box));
box.width = 2;
box.height = 2;
box.depth = 1;
ptr = p->pipe->texture_map(p->pipe, p->tex, 0, PIPE_MAP_WRITE, &box, &t);
ptr[0] = 0xffff0000;
ptr[1] = 0xff0000ff;
ptr[2] = 0xff00ff00;
ptr[3] = 0xffffff00;
p->pipe->texture_unmap(p->pipe, t);
u_sampler_view_default_template(&v_tmplt, p->tex, p->tex->format);
p->view = p->pipe->create_sampler_view(p->pipe, p->tex, &v_tmplt);
}
/* disabled blending/masking */
memset(&p->blend, 0, sizeof(p->blend));
p->blend.rt[0].colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
memset(&p->depthstencil, 0, sizeof(p->depthstencil));
/* rasterizer */
memset(&p->rasterizer, 0, sizeof(p->rasterizer));
p->rasterizer.cull_face = PIPE_FACE_NONE;
p->rasterizer.half_pixel_center = 1;
p->rasterizer.bottom_edge_rule = 1;
p->rasterizer.depth_clip_near = 1;
p->rasterizer.depth_clip_far = 1;
/* sampler */
memset(&p->sampler, 0, sizeof(p->sampler));
p->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
p->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
p->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
p->sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
surf_tmpl.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
surf_tmpl.u.tex.level = 0;
surf_tmpl.u.tex.first_layer = 0;
surf_tmpl.u.tex.last_layer = 0;
/* drawing destination */
memset(&p->framebuffer, 0, sizeof(p->framebuffer));
p->framebuffer.width = WIDTH;
p->framebuffer.height = HEIGHT;
p->framebuffer.nr_cbufs = 1;
p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
/* viewport, depth isn't really needed */
{
float x = 0;
float y = 0;
float z = NEAR;
float half_width = (float)WIDTH / 2.0f;
float half_height = (float)HEIGHT / 2.0f;
float half_depth = ((float)FAR - (float)NEAR) / 2.0f;
float scale, bias;
if (FLIP) {
scale = -1.0f;
bias = (float)HEIGHT;
} else {
scale = 1.0f;
bias = 0.0f;
}
p->viewport.scale[0] = half_width;
p->viewport.scale[1] = half_height * scale;
p->viewport.scale[2] = half_depth;
p->viewport.translate[0] = half_width + x;
p->viewport.translate[1] = (half_height + y) * scale + bias;
p->viewport.translate[2] = half_depth + z;
p->viewport.swizzle_x = PIPE_VIEWPORT_SWIZZLE_POSITIVE_X;
p->viewport.swizzle_y = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y;
p->viewport.swizzle_z = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z;
p->viewport.swizzle_w = PIPE_VIEWPORT_SWIZZLE_POSITIVE_W;
}
/* vertex elements state */
memset(&p->velem, 0, sizeof(p->velem));
p->velem.count = 2;
p->velem.velems[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */
p->velem.velems[0].instance_divisor = 0;
p->velem.velems[0].vertex_buffer_index = 0;
p->velem.velems[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
p->velem.velems[0].src_stride = 2 * 4 * sizeof(float);
p->velem.velems[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */
p->velem.velems[1].instance_divisor = 0;
p->velem.velems[1].vertex_buffer_index = 0;
p->velem.velems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
p->velem.velems[1].src_stride = 2 * 4 * sizeof(float);
/* vertex shader */
{
const enum tgsi_semantic semantic_names[] =
{ TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC };
const uint semantic_indexes[] = { 0, 0 };
p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, false);
}
/* fragment shader */
p->fs = util_make_fragment_tex_shader(p->pipe, TGSI_TEXTURE_2D,
TGSI_RETURN_TYPE_FLOAT,
TGSI_RETURN_TYPE_FLOAT, false,
false);
}
static void close_prog(struct program *p)
{
cso_destroy_context(p->cso);
p->pipe->delete_vs_state(p->pipe, p->vs);
p->pipe->delete_fs_state(p->pipe, p->fs);
pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
pipe_sampler_view_reference(&p->view, NULL);
pipe_resource_reference(&p->target, NULL);
pipe_resource_reference(&p->tex, NULL);
pipe_resource_reference(&p->vbuf, NULL);
p->pipe->destroy(p->pipe);
p->screen->destroy(p->screen);
pipe_loader_release(&p->dev, 1);
FREE(p);
}
static void draw(struct program *p)
{
const struct pipe_sampler_state *samplers[] = {&p->sampler};
/* set the render target */
cso_set_framebuffer(p->cso, &p->framebuffer);
/* clear the render target */
p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, NULL, &p->clear_color, 0, 0);
/* set misc state we care about */
cso_set_blend(p->cso, &p->blend);
cso_set_depth_stencil_alpha(p->cso, &p->depthstencil);
cso_set_rasterizer(p->cso, &p->rasterizer);
cso_set_viewport(p->cso, &p->viewport);
/* sampler */
cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers);
/* texture sampler view */
p->pipe->set_sampler_views(p->pipe, PIPE_SHADER_FRAGMENT, 0, 1, 0, &p->view);
/* shaders */
cso_set_fragment_shader_handle(p->cso, p->fs);
cso_set_vertex_shader_handle(p->cso, p->vs);
/* vertex element data */
cso_set_vertex_elements(p->cso, &p->velem);
util_draw_vertex_buffer(p->pipe, p->cso,
p->vbuf, 0, false,
MESA_PRIM_QUADS,
4, /* verts */
2); /* attribs/vert */
p->pipe->flush(p->pipe, NULL, 0);
debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]);
}
int main(int argc, char** argv)
{
struct program *p = CALLOC_STRUCT(program);
init_prog(p);
draw(p);
close_prog(p);
return 0;
}

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@@ -1,291 +0,0 @@
/**************************************************************************
*
* Copyright © 2010 Jakob Bornecrantz
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#define USE_TRACE 0
#define WIDTH 300
#define HEIGHT 300
#define NEAR 0
#define FAR 1
#define FLIP 0
/* pipe_*_state structs */
#include "pipe/p_state.h"
/* pipe_context */
#include "pipe/p_context.h"
/* pipe_screen */
#include "pipe/p_screen.h"
/* PIPE_* */
#include "pipe/p_defines.h"
/* TGSI_SEMANTIC_{POSITION|GENERIC} */
#include "pipe/p_shader_tokens.h"
/* pipe_buffer_* helpers */
#include "util/u_inlines.h"
/* constant state object helper */
#include "cso_cache/cso_context.h"
/* debug_dump_surface_bmp */
#include "util/u_debug_image.h"
/* util_draw_vertex_buffer helper */
#include "util/u_draw_quad.h"
/* FREE & CALLOC_STRUCT */
#include "util/u_memory.h"
/* util_make_[fragment|vertex]_passthrough_shader */
#include "util/u_simple_shaders.h"
/* to get a hardware pipe driver */
#include "pipe-loader/pipe_loader.h"
struct program
{
struct pipe_loader_device *dev;
struct pipe_screen *screen;
struct pipe_context *pipe;
struct cso_context *cso;
struct pipe_blend_state blend;
struct pipe_depth_stencil_alpha_state depthstencil;
struct pipe_rasterizer_state rasterizer;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct cso_velems_state velem;
void *vs;
void *fs;
union pipe_color_union clear_color;
struct pipe_resource *vbuf;
struct pipe_resource *target;
};
static void init_prog(struct program *p)
{
struct pipe_surface surf_tmpl;
ASSERTED int ret;
/* find a hardware device */
ret = pipe_loader_probe(&p->dev, 1, false);
assert(ret);
/* init a pipe screen */
p->screen = pipe_loader_create_screen(p->dev, false);
assert(p->screen);
/* create the pipe driver context and cso context */
p->pipe = p->screen->context_create(p->screen, NULL, 0);
p->cso = cso_create_context(p->pipe, 0);
/* set clear color */
p->clear_color.f[0] = 0.3;
p->clear_color.f[1] = 0.1;
p->clear_color.f[2] = 0.3;
p->clear_color.f[3] = 1.0;
/* vertex buffer */
{
float vertices[4][2][4] = {
{
{ 0.0f, -0.9f, 0.0f, 1.0f },
{ 1.0f, 0.0f, 0.0f, 1.0f }
},
{
{ -0.9f, 0.9f, 0.0f, 1.0f },
{ 0.0f, 1.0f, 0.0f, 1.0f }
},
{
{ 0.9f, 0.9f, 0.0f, 1.0f },
{ 0.0f, 0.0f, 1.0f, 1.0f }
}
};
p->vbuf = pipe_buffer_create(p->screen, PIPE_BIND_VERTEX_BUFFER,
PIPE_USAGE_DEFAULT, sizeof(vertices));
pipe_buffer_write(p->pipe, p->vbuf, 0, sizeof(vertices), vertices);
}
/* render target texture */
{
struct pipe_resource tmplt;
memset(&tmplt, 0, sizeof(tmplt));
tmplt.target = PIPE_TEXTURE_2D;
tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
tmplt.width0 = WIDTH;
tmplt.height0 = HEIGHT;
tmplt.depth0 = 1;
tmplt.array_size = 1;
tmplt.last_level = 0;
tmplt.bind = PIPE_BIND_RENDER_TARGET;
p->target = p->screen->resource_create(p->screen, &tmplt);
}
/* disabled blending/masking */
memset(&p->blend, 0, sizeof(p->blend));
p->blend.rt[0].colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
memset(&p->depthstencil, 0, sizeof(p->depthstencil));
/* rasterizer */
memset(&p->rasterizer, 0, sizeof(p->rasterizer));
p->rasterizer.cull_face = PIPE_FACE_NONE;
p->rasterizer.half_pixel_center = 1;
p->rasterizer.bottom_edge_rule = 1;
p->rasterizer.depth_clip_near = 1;
p->rasterizer.depth_clip_far = 1;
surf_tmpl.format = PIPE_FORMAT_B8G8R8A8_UNORM;
surf_tmpl.u.tex.level = 0;
surf_tmpl.u.tex.first_layer = 0;
surf_tmpl.u.tex.last_layer = 0;
/* drawing destination */
memset(&p->framebuffer, 0, sizeof(p->framebuffer));
p->framebuffer.width = WIDTH;
p->framebuffer.height = HEIGHT;
p->framebuffer.nr_cbufs = 1;
p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
/* viewport, depth isn't really needed */
{
float x = 0;
float y = 0;
float z = NEAR;
float half_width = (float)WIDTH / 2.0f;
float half_height = (float)HEIGHT / 2.0f;
float half_depth = ((float)FAR - (float)NEAR) / 2.0f;
float scale, bias;
if (FLIP) {
scale = -1.0f;
bias = (float)HEIGHT;
} else {
scale = 1.0f;
bias = 0.0f;
}
p->viewport.scale[0] = half_width;
p->viewport.scale[1] = half_height * scale;
p->viewport.scale[2] = half_depth;
p->viewport.translate[0] = half_width + x;
p->viewport.translate[1] = (half_height + y) * scale + bias;
p->viewport.translate[2] = half_depth + z;
p->viewport.swizzle_x = PIPE_VIEWPORT_SWIZZLE_POSITIVE_X;
p->viewport.swizzle_y = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y;
p->viewport.swizzle_z = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z;
p->viewport.swizzle_w = PIPE_VIEWPORT_SWIZZLE_POSITIVE_W;
}
/* vertex elements state */
memset(&p->velem, 0, sizeof(p->velem));
p->velem.count = 2;
p->velem.velems[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */
p->velem.velems[0].instance_divisor = 0;
p->velem.velems[0].vertex_buffer_index = 0;
p->velem.velems[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
p->velem.velems[0].src_stride = 2 * 4 * sizeof(float);
p->velem.velems[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */
p->velem.velems[1].instance_divisor = 0;
p->velem.velems[1].vertex_buffer_index = 0;
p->velem.velems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
p->velem.velems[1].src_stride = 2 * 4 * sizeof(float);
/* vertex shader */
{
const enum tgsi_semantic semantic_names[] =
{ TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_COLOR };
const uint semantic_indexes[] = { 0, 0 };
p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, false);
}
/* fragment shader */
p->fs = util_make_fragment_passthrough_shader(p->pipe,
TGSI_SEMANTIC_COLOR, TGSI_INTERPOLATE_PERSPECTIVE, true);
}
static void close_prog(struct program *p)
{
cso_destroy_context(p->cso);
p->pipe->delete_vs_state(p->pipe, p->vs);
p->pipe->delete_fs_state(p->pipe, p->fs);
pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
pipe_resource_reference(&p->target, NULL);
pipe_resource_reference(&p->vbuf, NULL);
p->pipe->destroy(p->pipe);
p->screen->destroy(p->screen);
pipe_loader_release(&p->dev, 1);
FREE(p);
}
static void draw(struct program *p)
{
/* set the render target */
cso_set_framebuffer(p->cso, &p->framebuffer);
/* clear the render target */
p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, NULL, &p->clear_color, 0, 0);
/* set misc state we care about */
cso_set_blend(p->cso, &p->blend);
cso_set_depth_stencil_alpha(p->cso, &p->depthstencil);
cso_set_rasterizer(p->cso, &p->rasterizer);
cso_set_viewport(p->cso, &p->viewport);
/* shaders */
cso_set_fragment_shader_handle(p->cso, p->fs);
cso_set_vertex_shader_handle(p->cso, p->vs);
/* vertex element data */
cso_set_vertex_elements(p->cso, &p->velem);
util_draw_vertex_buffer(p->pipe, p->cso,
p->vbuf, 0, false,
MESA_PRIM_TRIANGLES,
3, /* verts */
2); /* attribs/vert */
p->pipe->flush(p->pipe, NULL, 0);
debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]);
}
int main(int argc, char** argv)
{
struct program *p = CALLOC_STRUCT(program);
init_prog(p);
draw(p);
close_prog(p);
return 0;
}

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@@ -1,28 +0,0 @@
# Copyright © 2018 Intel Corporation
# SPDX-License-Identifier: MIT
foreach t : ['pipe_barrier_test', 'u_cache_test', 'u_half_test',
'translate_test', 'u_prim_verts_test']
exe = executable(
t,
'@0@.c'.format(t),
include_directories : [inc_include, inc_src, inc_mapi, inc_mesa, inc_gallium, inc_gallium_aux],
link_with : libgallium,
dependencies : idep_mesautil,
install : false,
)
if (t == 'translate_test') # translate_test have parameters.
# FIXME: translate_test default|generic are failing
# test('translate_test default', exe, args : [ 'default' ])
# test('translate_test generic', exe, args : [ 'generic' ])
if ['x86', 'x86_64'].contains(host_machine.cpu_family())
foreach arg : ['x86', 'nosse', 'sse', 'sse2', 'sse3', 'sse4.1']
test('translate_test ' + arg, exe, args : [ arg ])
endforeach
endif
elif t != 'u_cache_test' # u_cache_test is slow
test(t, exe, suite: 'gallium',
should_fail : meson.get_external_property('xfail', '').contains(t),
)
endif
endforeach

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@@ -1,131 +0,0 @@
/**************************************************************************
*
* Copyright 2009-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Test case for util_barrier.
*
* The test succeeds if no thread exits before all the other threads reach
* the barrier.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "util/os_time.h"
#include "util/u_atomic.h"
#include "util/u_thread.h"
#define NUM_THREADS 10
static int verbosity = 0;
static thrd_t threads[NUM_THREADS];
static util_barrier barrier;
static int thread_ids[NUM_THREADS];
static volatile int waiting = 0;
static volatile int proceeded = 0;
#define LOG(fmt, ...) \
if (verbosity > 0) { \
fprintf(stdout, fmt, ##__VA_ARGS__); \
}
#define CHECK(_cond) \
if (!(_cond)) { \
fprintf(stderr, "%s:%u: `%s` failed\n", __FILE__, __LINE__, #_cond); \
_exit(EXIT_FAILURE); \
}
static int
thread_function(void *thread_data)
{
int thread_id = *((int *) thread_data);
LOG("thread %d starting\n", thread_id);
os_time_sleep(thread_id * 100 * 1000);
LOG("thread %d before barrier\n", thread_id);
CHECK(p_atomic_read(&proceeded) == 0);
p_atomic_inc(&waiting);
util_barrier_wait(&barrier);
CHECK(p_atomic_read(&waiting) == NUM_THREADS);
p_atomic_inc(&proceeded);
LOG("thread %d exiting\n", thread_id);
return 0;
}
int main(int argc, char *argv[])
{
int i;
for (i = 1; i < argc; ++i) {
const char *arg = argv[i];
if (strcmp(arg, "-v") == 0) {
++verbosity;
} else {
fprintf(stderr, "error: unrecognized option `%s`\n", arg);
exit(EXIT_FAILURE);
}
}
// Disable buffering
setbuf(stdout, NULL);
LOG("pipe_barrier_test starting\n");
util_barrier_init(&barrier, NUM_THREADS);
for (i = 0; i < NUM_THREADS; i++) {
thread_ids[i] = i;
u_thread_create(threads + i, thread_function, (void *) &thread_ids[i]);
}
for (i = 0; i < NUM_THREADS; i++ ) {
thrd_join(threads[i], NULL);
}
CHECK(p_atomic_read(&proceeded) == NUM_THREADS);
util_barrier_destroy(&barrier);
LOG("pipe_barrier_test exiting\n");
return 0;
}

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@@ -1,307 +0,0 @@
/**************************************************************************
*
* Copyright © 2010 Luca Barbieri
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <stdio.h>
#include "translate/translate.h"
#include "util/u_memory.h"
#include "util/format/u_format.h"
#include "util/half_float.h"
#include "util/u_cpu_detect.h"
/* don't use this for serious use */
static double rand_double()
{
const double rm = (double)RAND_MAX + 1;
double div = 1;
double v = 0;
unsigned i;
for(i = 0; i < 4; ++i)
{
div *= rm;
v += (double)rand() / div;
}
return v;
}
char cpu_caps_override_env[128];
int main(int argc, char** argv)
{
struct translate *(*create_fn)(const struct translate_key *key) = 0;
struct translate_key key;
unsigned output_format;
unsigned input_format;
unsigned buffer_size = 4096;
unsigned char* buffer[5];
unsigned char* byte_buffer;
float* float_buffer;
double* double_buffer;
uint16_t *half_buffer;
unsigned * elts;
unsigned count = 4;
unsigned i, j, k;
unsigned passed = 0;
unsigned total = 0;
const float error = 0.03125;
create_fn = 0;
if (argc <= 1 ||
!strcmp(argv[1], "default") )
create_fn = translate_create;
else if (!strcmp(argv[1], "generic"))
create_fn = translate_generic_create;
else if (!strcmp(argv[1], "x86"))
create_fn = translate_sse2_create;
else
{
const char *translate_options[] = {
"nosse", "sse", "sse2", "sse3", "ssse3", "sse4.1", "avx",
NULL
};
const char **option;
for (option = translate_options; *option; ++option)
{
if (!strcmp(argv[1], *option))
{
create_fn = translate_sse2_create;
break;
}
}
if (create_fn) {
snprintf(cpu_caps_override_env, sizeof(cpu_caps_override_env), "GALLIUM_OVERRIDE_CPU_CAPS=%s", argv[1]);
putenv(cpu_caps_override_env);
}
}
if (!create_fn)
{
printf("Usage: ./translate_test [default|generic|x86|nosse|sse|sse2|sse3|ssse3|sse4.1|avx]\n");
return 2;
}
for (i = 1; i < ARRAY_SIZE(buffer); ++i)
buffer[i] = align_malloc(buffer_size, 4096);
byte_buffer = align_malloc(buffer_size, 4096);
float_buffer = align_malloc(buffer_size, 4096);
double_buffer = align_malloc(buffer_size, 4096);
half_buffer = align_malloc(buffer_size, 4096);
elts = align_malloc(count * sizeof *elts, 4096);
key.nr_elements = 1;
key.element[0].input_buffer = 0;
key.element[0].input_offset = 0;
key.element[0].output_offset = 0;
key.element[0].type = TRANSLATE_ELEMENT_NORMAL;
key.element[0].instance_divisor = 0;
srand(4359025);
/* avoid negative values that work badly when converted to unsigned format*/
for (i = 0; i < buffer_size; ++i)
byte_buffer[i] = rand() & 0x7f7f7f7f;
for (i = 0; i < buffer_size / sizeof(float); ++i)
float_buffer[i] = (float)rand_double();
for (i = 0; i < buffer_size / sizeof(double); ++i)
double_buffer[i] = rand_double();
for (i = 0; i < buffer_size / sizeof(double); ++i)
half_buffer[i] = _mesa_float_to_half((float) rand_double());
for (i = 0; i < count; ++i)
elts[i] = i;
for (output_format = 1; output_format < PIPE_FORMAT_COUNT; ++output_format)
{
const struct util_format_description* output_format_desc = util_format_description(output_format);
const struct util_format_pack_description* output_format_pack = util_format_pack_description(output_format);
util_format_fetch_rgba_func_ptr fetch_rgba =
util_format_fetch_rgba_func(output_format);
unsigned output_format_size;
unsigned output_normalized = 0;
if (!fetch_rgba
|| !output_format_pack->pack_rgba_float
|| output_format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB
|| output_format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN
|| !translate_is_output_format_supported(output_format))
continue;
for(i = 0; i < output_format_desc->nr_channels; ++i)
{
if(output_format_desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT)
output_normalized |= (1 << output_format_desc->channel[i].normalized);
}
output_format_size = util_format_get_stride(output_format, 1);
for (input_format = 1; input_format < PIPE_FORMAT_COUNT; ++input_format)
{
const struct util_format_description* input_format_desc = util_format_description(input_format);
const struct util_format_pack_description* input_format_pack = util_format_pack_description(input_format);
util_format_fetch_rgba_func_ptr fetch_rgba =
util_format_fetch_rgba_func(input_format);
unsigned input_format_size;
struct translate* translate[2];
unsigned fail = 0;
unsigned used_generic = 0;
unsigned input_normalized = 0;
bool input_is_float = false;
if (!fetch_rgba
|| !input_format_pack->pack_rgba_float
|| input_format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB
|| input_format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN
|| !translate_is_output_format_supported(input_format))
continue;
input_format_size = util_format_get_stride(input_format, 1);
for(i = 0; i < input_format_desc->nr_channels; ++i)
{
if(input_format_desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
{
input_is_float = 1;
input_normalized |= 1 << 1;
}
else
input_normalized |= (1 << input_format_desc->channel[i].normalized);
}
if(((input_normalized | output_normalized) == 3)
|| ((input_normalized & 1) && (output_normalized & 1)
&& input_format_size * output_format_desc->nr_channels > output_format_size * input_format_desc->nr_channels))
continue;
key.element[0].input_format = input_format;
key.element[0].output_format = output_format;
key.output_stride = output_format_size;
translate[0] = create_fn(&key);
if (!translate[0])
continue;
key.element[0].input_format = output_format;
key.element[0].output_format = input_format;
key.output_stride = input_format_size;
translate[1] = create_fn(&key);
if(!translate[1])
{
used_generic = 1;
translate[1] = translate_generic_create(&key);
if(!translate[1])
continue;
}
for(i = 1; i < 5; ++i)
memset(buffer[i], 0xcd - (0x22 * i), 4096);
if(input_is_float && input_format_desc->channel[0].size == 32)
buffer[0] = (unsigned char*)float_buffer;
else if(input_is_float && input_format_desc->channel[0].size == 64)
buffer[0] = (unsigned char*)double_buffer;
else if(input_is_float && input_format_desc->channel[0].size == 16)
buffer[0] = (unsigned char*)half_buffer;
else if(input_is_float)
abort();
else
buffer[0] = byte_buffer;
translate[0]->set_buffer(translate[0], 0, buffer[0], input_format_size, count - 1);
translate[0]->run_elts(translate[0], elts, count, 0, 0, buffer[1]);
translate[1]->set_buffer(translate[1], 0, buffer[1], output_format_size, count - 1);
translate[1]->run_elts(translate[1], elts, count, 0, 0, buffer[2]);
translate[0]->set_buffer(translate[0], 0, buffer[2], input_format_size, count - 1);
translate[0]->run_elts(translate[0], elts, count, 0, 0, buffer[3]);
translate[1]->set_buffer(translate[1], 0, buffer[3], output_format_size, count - 1);
translate[1]->run_elts(translate[1], elts, count, 0, 0, buffer[4]);
for (i = 0; i < count; ++i)
{
float a[4];
float b[4];
fetch_rgba(a, buffer[2] + i * input_format_size, 0, 0);
fetch_rgba(b, buffer[4] + i * input_format_size, 0, 0);
for (j = 0; j < count; ++j)
{
float d = a[j] - b[j];
if (d > error || d < -error)
{
fail = 1;
break;
}
}
}
printf("%s%s: %s -> %s -> %s -> %s -> %s\n",
fail ? "FAIL" : "PASS",
used_generic ? "[GENERIC]" : "",
input_format_desc->name, output_format_desc->name, input_format_desc->name, output_format_desc->name, input_format_desc->name);
if (1)
{
for (i = 0; i < ARRAY_SIZE(buffer); ++i)
{
unsigned format_size = (i & 1) ? output_format_size : input_format_size;
printf("%c ", (i == 2 || i == 4) ? '*' : ' ');
for (j = 0; j < count; ++j)
{
for (k = 0; k < format_size; ++k)
{
printf("%02x", buffer[i][j * format_size + k]);
}
printf(" ");
}
printf("\n");
}
}
if (!fail)
++passed;
++total;
if(translate[1])
translate[1]->release(translate[1]);
translate[0]->release(translate[0]);
}
}
printf("%u/%u tests passed for translate_%s\n", passed, total, argv[1]);
for (i = 1; i < ARRAY_SIZE(buffer); ++i)
align_free(buffer[i]);
align_free(byte_buffer);
align_free(float_buffer);
align_free(double_buffer);
align_free(half_buffer);
align_free(elts);
return passed != total;
}

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@@ -1,122 +0,0 @@
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Test case for u_cache.
*/
#include <assert.h>
#include <stdio.h>
#include "util/u_cache.h"
#include "util/crc32.h"
typedef uint32_t cache_test_key;
typedef uint32_t cache_test_value;
static uint32_t
cache_test_hash(const void *key)
{
return util_hash_crc32(key, sizeof(cache_test_key));
}
static void
cache_test_destroy(void *key, void *value)
{
free(key);
free(value);
}
static int
cache_test_compare(const void *key1, const void *key2) {
return !(key1 == key2);
}
int main() {
unsigned cache_size;
unsigned cache_count;
for (cache_size = 2; cache_size < (1 << 15); cache_size *= 2) {
for (cache_count = (cache_size << 5); cache_count < (cache_size << 10); cache_count *= 2) {
struct util_cache * cache;
cache_test_key *key;
cache_test_value *value_in;
cache_test_value *value_out;
int i;
printf("Testing cache size of %d with %d values.\n", cache_size, cache_count);
cache = util_cache_create(cache_test_hash,
cache_test_compare,
cache_test_destroy,
cache_size);
/*
* Retrieve a value from an empty cache.
*/
key = malloc(sizeof(cache_test_key));
*key = 0xdeadbeef;
value_out = (cache_test_value *) util_cache_get(cache, key);
assert(value_out == NULL);
(void)value_out;
free(key);
/*
* Repeatedly insert into and retrieve values from the cache.
*/
for (i = 0; i < cache_count; i++) {
key = malloc(sizeof(cache_test_key));
value_in = malloc(sizeof(cache_test_value));
*key = rand();
*value_in = rand();
util_cache_set(cache, key, value_in);
value_out = util_cache_get(cache, key);
assert(value_out != NULL);
assert(value_in == value_out);
assert(*value_in == *value_out);
}
/*
* In debug builds, this will trigger a self-check by the cache of
* the distribution of hits in its internal cache entries.
*/
util_cache_destroy(cache);
}
}
return 0;
}

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@@ -1,49 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <float.h>
#include "util/u_math.h"
#include "util/half_float.h"
#include "util/u_cpu_detect.h"
static void
test(void)
{
unsigned i;
unsigned roundtrip_fails = 0;
for(i = 0; i < 1 << 16; ++i)
{
uint16_t h = (uint16_t) i;
union fi f;
uint16_t rh;
f.f = _mesa_half_to_float(h);
rh = _mesa_float_to_half(f.f);
if (h != rh && !(util_is_half_nan(h) && util_is_half_nan(rh))) {
printf("Roundtrip failed: %x -> %x = %f -> %x\n", h, f.ui, f.f, rh);
++roundtrip_fails;
}
}
if(roundtrip_fails) {
printf("Failure! %u/65536 half floats failed a conversion to float and back.\n", roundtrip_fails);
exit(1);
}
}
int
main(int argc, char **argv)
{
test();
/* Test non-f16c. */
if (util_get_cpu_caps()->has_f16c) {
((struct util_cpu_caps_t *)util_get_cpu_caps())->has_f16c = false;
test();
}
printf("Success!\n");
return 0;
}

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@@ -1,45 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include "util/u_prim.h"
struct test_info {
enum mesa_prim prim_type;
uint32_t count;
uint32_t expected;
};
struct test_info tests[] = {
{ MESA_PRIM_POINTS, 0, 0 },
{ MESA_PRIM_POINTS, 1, 1 },
{ MESA_PRIM_POINTS, 2, 2 },
{ MESA_PRIM_LINES, 0, 0 },
{ MESA_PRIM_LINES, 1, 2 },
{ MESA_PRIM_LINES, 2, 4 },
{ MESA_PRIM_TRIANGLES, 0, 0 },
{ MESA_PRIM_TRIANGLES, 1, 3 },
{ MESA_PRIM_TRIANGLES, 2, 6 },
{ MESA_PRIM_QUADS, 0, 0 },
{ MESA_PRIM_QUADS, 1, 4 },
{ MESA_PRIM_QUADS, 2, 8 },
};
int
main(int argc, char **argv)
{
for(int i = 0; i < ARRAY_SIZE(tests); i++) {
struct test_info *info = &tests[i];
uint32_t n = u_vertices_for_prims(info->prim_type, info->count);
if (n != info->expected) {
printf("Failure! Expected %u vertices for %u x %s, but got %u.\n",
info->expected, info->count, u_prim_name(info->prim_type), n);
return 1;
}
}
printf("Success!\n");
return 0;
}