intel: remove intel_span_supports_format()
It always returned True.
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@@ -833,14 +833,6 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
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_mesa_get_format_name(intel_rb_format(irb)));
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fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
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}
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#ifdef I915
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if (!intel_span_supports_format(intel_rb_format(irb))) {
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DBG("Unsupported swrast texture/renderbuffer format attached: %s\n",
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_mesa_get_format_name(intel_rb_format(irb)));
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fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
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}
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#endif
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}
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}
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@@ -332,15 +332,3 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
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}
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}
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}
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bool
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intel_span_supports_format(gl_format format)
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{
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/* Rendering to/from integer textures will be done using MapRenderbuffer,
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* rather than coding up new paths through GetRow/PutRow(), so claim support
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* for those formats in here for now.
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*/
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return true;
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}
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@@ -38,7 +38,6 @@ extern void intelSpanRenderStart(struct gl_context * ctx);
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void intel_map_vertex_shader_textures(struct gl_context *ctx);
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void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
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bool intel_span_supports_format(gl_format format);
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intptr_t intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y);
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#endif
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