radv/aco: Use new GS lowering options for ACO with NGG GS.
This makes it easier for ACO to implement NGG GS: 1. No need to keep track of vertex and primitive counts. 2. No need to discard incomplete primitives. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
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@@ -553,8 +553,18 @@ radv_shader_compile_to_nir(struct radv_device *device,
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nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
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if (nir->info.stage == MESA_SHADER_GEOMETRY)
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nir_lower_gs_intrinsics(nir, nir_lower_gs_intrinsics_per_stream);
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if (nir->info.stage == MESA_SHADER_GEOMETRY) {
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unsigned nir_gs_flags = nir_lower_gs_intrinsics_per_stream;
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if (device->physical_device->use_ngg && !radv_use_llvm_for_stage(device, stage)) {
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/* ACO needs NIR to do some of the hard lifting */
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nir_gs_flags |= nir_lower_gs_intrinsics_count_primitives |
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nir_lower_gs_intrinsics_count_vertices_per_primitive |
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nir_lower_gs_intrinsics_overwrite_incomplete;
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}
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nir_lower_gs_intrinsics(nir, nir_gs_flags);
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}
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static const nir_lower_tex_options tex_options = {
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.lower_txp = ~0,
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