added more resolutions (Andy Sloane)

This commit is contained in:
Brian Paul
2000-08-31 22:08:04 +00:00
parent 5a0d3dc7b3
commit 15915b03d0

View File

@@ -725,6 +725,8 @@ void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *pal)
static GrScreenResolution_t fxBestResolution(int width, int height, int aux)
{
static int resolutions[][5]={
{ 320, 200, GR_RESOLUTION_320x200, 2, 2 },
{ 320, 240, GR_RESOLUTION_320x240, 2, 2 },
{ 512, 384, GR_RESOLUTION_512x384, 2, 2 },
{ 640, 400, GR_RESOLUTION_640x400, 2, 2 },
{ 640, 480, GR_RESOLUTION_640x480, 2, 2 },
@@ -734,15 +736,15 @@ static GrScreenResolution_t fxBestResolution(int width, int height, int aux)
,{ 1024, 768, GR_RESOLUTION_1024x768, 8, 4 }
#endif
#ifdef GR_RESOLUTION_1280x1024
,{ 1024, 768, GR_RESOLUTION_1280x1024, 8, 8 }
,{ 1280, 1024, GR_RESOLUTION_1280x1024, 8, 8 }
#endif
#ifdef GR_RESOLUTION_1600x1200
,{ 1024, 768, GR_RESOLUTION_1600x1200, 16, 8 }
,{ 1600, 1200, GR_RESOLUTION_1600x1200, 16, 8 }
#endif
};
int NUM_RESOLUTIONS = sizeof(resolutions) / (sizeof(int)*5);
int i,fbmem;
GrScreenResolution_t lastvalidres=resolutions[1][2];
GrScreenResolution_t lastvalidres=resolutions[4][2];
fxQueryHardware();