glsl: Mark "row_major" as not a reserved word in GLSL ES 3.0.

We mark ARB_uniform_buffer_object as enabled under ES 3 since it
contains that functionality, which tricked the compiler into tokenizing
"row_major".

Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Matt Turner
2013-07-11 10:11:18 -07:00
parent c30948517e
commit 14ed9018de

View File

@@ -72,7 +72,7 @@ static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
alt_expr, token) \
do { \
if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \
|| alt_expr) { \
|| (alt_expr)) { \
return token; \
} else if (yyextra->is_version(reserved_glsl, \
reserved_glsl_es)) { \
@@ -522,7 +522,7 @@ image2DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE2DARRAYSHADOW);
imageBuffer KEYWORD(130, 300, 0, 0, IMAGEBUFFER);
iimageBuffer KEYWORD(130, 300, 0, 0, IIMAGEBUFFER);
uimageBuffer KEYWORD(130, 300, 0, 0, UIMAGEBUFFER);
row_major KEYWORD_WITH_ALT(130, 0, 140, 0, yyextra->ARB_uniform_buffer_object_enable, ROW_MAJOR);
row_major KEYWORD_WITH_ALT(130, 0, 140, 0, yyextra->ARB_uniform_buffer_object_enable && !yyextra->es_shader, ROW_MAJOR);
/* Additional reserved words in GLSL 1.40 */
isampler2DRect KEYWORD(140, 300, 140, 0, ISAMPLER2DRECT);