More work on ARB_vertex_buffer_object.

Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming
pointer arithmetic changes.
This commit is contained in:
Brian Paul
2003-09-17 03:40:11 +00:00
parent 4561f84183
commit 148a2847a1
12 changed files with 273 additions and 134 deletions

View File

@@ -287,7 +287,7 @@ static GLboolean run_validate_program( GLcontext *ctx,
*/
static void init_color_array( struct gl_client_array *a, GLvector4f *vec )
{
a->Ptr = vec->data;
a->Ptr = (GLubyte *) vec->data;
a->Size = 4;
a->Type = GL_FLOAT;
a->Stride = 0;