mesa: BUILD_GL32 is not used anymore

Remove usage of BUILD_GL32 in GL/gl.h

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Brian Paul brianp@vmware.com
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19472>
This commit is contained in:
Yonggang Luo
2022-11-03 00:04:08 +08:00
committed by Marge Bot
parent d7b09092d4
commit 147a491a74

View File

@@ -36,11 +36,7 @@
#endif
#if defined(__WIN32__) && !defined(__CYGWIN__)
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# else
# define GLAPI extern
# endif
# define GLAPI extern
# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
# define GLAPIENTRY
# else