nir: Rename lower_locals_to_reg_intrinsics back

The short name is freed up.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24253>
This commit is contained in:
Alyssa Rosenzweig
2023-07-20 08:14:09 -04:00
committed by Marge Bot
parent d2c94f9e71
commit 1466014184
8 changed files with 10 additions and 10 deletions

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@@ -166,7 +166,7 @@ files_libnir = files(
'nir_lower_gs_intrinsics.c',
'nir_lower_helper_writes.c',
'nir_lower_load_const_to_scalar.c',
'nir_lower_locals_to_reg_intrinsics.c',
'nir_lower_locals_to_regs.c',
'nir_lower_idiv.c',
'nir_lower_image.c',
'nir_lower_image_atomics_to_global.c',

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@@ -4954,7 +4954,7 @@ bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes,
bool nir_lower_indirect_var_derefs(nir_shader *shader,
const struct set *vars);
bool nir_lower_locals_to_reg_intrinsics(nir_shader *shader, uint8_t bool_bitsize);
bool nir_lower_locals_to_regs(nir_shader *shader, uint8_t bool_bitsize);
void nir_lower_io_to_temporaries(nir_shader *shader,
nir_function_impl *entrypoint,

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@@ -309,7 +309,7 @@ impl(nir_function_impl *impl, uint8_t bool_bitsize)
}
bool
nir_lower_locals_to_reg_intrinsics(nir_shader *shader, uint8_t bool_bitsize)
nir_lower_locals_to_regs(nir_shader *shader, uint8_t bool_bitsize)
{
bool progress = false;

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@@ -89,9 +89,9 @@ ir3_context_init(struct ir3_compiler *compiler, struct ir3_shader *shader,
*/
bool progress = false;
bool needs_late_alg = false;
NIR_PASS(progress, ctx->s, nir_lower_locals_to_reg_intrinsics, 1);
NIR_PASS(progress, ctx->s, nir_lower_locals_to_regs, 1);
/* we could need cleanup after lower_locals_to_reg_intrinsics */
/* we could need cleanup after lower_locals_to_regs */
while (progress) {
progress = false;
NIR_PASS(progress, ctx->s, nir_opt_algebraic);
@@ -101,7 +101,7 @@ ir3_context_init(struct ir3_compiler *compiler, struct ir3_shader *shader,
/* We want to lower nir_op_imul as late as possible, to catch also
* those generated by earlier passes (e.g,
* nir_lower_locals_to_reg_intrinsics). However, we want a final swing of a
* nir_lower_locals_to_regs). However, we want a final swing of a
* few passes to have a chance at optimizing the result.
*/
progress = false;

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@@ -2894,7 +2894,7 @@ bool lp_build_nir_llvm(struct lp_build_nir_context *bld_base,
struct nir_function *func;
NIR_PASS_V(nir, nir_convert_from_ssa, true, true);
NIR_PASS_V(nir, nir_lower_locals_to_reg_intrinsics, 32);
NIR_PASS_V(nir, nir_lower_locals_to_regs, 32);
NIR_PASS_V(nir, nir_remove_dead_derefs);
NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);

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@@ -3977,7 +3977,7 @@ const void *nir_to_tgsi_options(struct nir_shader *s,
/* locals_to_reg_intrinsics will leave dead derefs that are good to clean up.
*/
NIR_PASS_V(s, nir_lower_locals_to_reg_intrinsics, 32);
NIR_PASS_V(s, nir_lower_locals_to_regs, 32);
NIR_PASS_V(s, nir_opt_dce);
/* See comment in ntt_get_alu_src for supported modifiers */

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@@ -934,7 +934,7 @@ r600_shader_from_nir(struct r600_context *rctx,
NIR_PASS_V(sh, nir_lower_bool_to_int32);
NIR_PASS_V(sh, nir_lower_locals_to_reg_intrinsics, 32);
NIR_PASS_V(sh, nir_lower_locals_to_regs, 32);
NIR_PASS_V(sh, nir_convert_from_ssa, true, true);
NIR_PASS_V(sh, nir_opt_dce);

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@@ -1706,7 +1706,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
OPT(nir_copy_prop);
OPT(nir_opt_dce);
OPT(nir_lower_locals_to_reg_intrinsics, 32);
OPT(nir_lower_locals_to_regs, 32);
if (unlikely(debug_enabled)) {
/* Re-index SSA defs so we print more sensible numbers. */