anv: Enable EXT_swapchain_maintenance1

This was missing, this is implemented in common code.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28275>
This commit is contained in:
Joshua Ashton
2024-03-14 04:03:21 +00:00
committed by Marge Bot
parent 76e089ea48
commit 145ab5b853
2 changed files with 11 additions and 2 deletions

View File

@@ -623,8 +623,8 @@ Khronos extensions that are not part of any Vulkan version:
VK_EXT_shader_subgroup_ballot DONE (anv, dzn, hasvk, lvp, nvk, radv, vn)
VK_EXT_shader_subgroup_vote DONE (anv, dzn, hasvk, lvp, nvk, radv)
VK_EXT_shader_module_identifier DONE (anv, hasvk, nvk, radv, tu, v3dv)
VK_EXT_surface_maintenance1 DONE (nvk, radv)
VK_EXT_swapchain_maintenance1 DONE (nvk, radv)
VK_EXT_surface_maintenance1 DONE (anv, nvk, radv)
VK_EXT_swapchain_maintenance1 DONE (anv, nvk, radv)
VK_EXT_transform_feedback DONE (anv, hasvk, lvp, nvk, radv, tu, vn)
VK_EXT_vertex_attribute_divisor DONE (anv, dzn, hasvk, lvp, nvk, panvk, radv, tu, v3dv, vn)
VK_EXT_vertex_input_dynamic_state DONE (anv, lvp, nvk, radv, tu, vn)

View File

@@ -188,6 +188,7 @@ static const struct vk_instance_extension_table instance_extensions = {
.KHR_get_surface_capabilities2 = true,
.KHR_surface = true,
.KHR_surface_protected_capabilities = true,
.EXT_surface_maintenance1 = true,
.EXT_swapchain_colorspace = true,
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
@@ -406,6 +407,9 @@ get_device_extensions(const struct anv_physical_device *device,
.EXT_shader_subgroup_vote = true,
.EXT_shader_viewport_index_layer = true,
.EXT_subgroup_size_control = true,
#ifdef ANV_USE_WSI_PLATFORM
.EXT_swapchain_maintenance1 = true,
#endif
.EXT_texel_buffer_alignment = true,
.EXT_tooling_info = true,
.EXT_transform_feedback = true,
@@ -913,6 +917,11 @@ get_features(const struct anv_physical_device *pdevice,
/* VK_KHR_shader_quad_control */
.shaderQuadControl = true,
#ifdef ANV_USE_WSI_PLATFORM
/* VK_EXT_swapchain_maintenance1 */
.swapchainMaintenance1 = true,
#endif
};
/* The new DOOM and Wolfenstein games require depthBounds without