use RowStride instead of Width in texel fetchers.

changed some pointers to be (char *) instead of (long)
This commit is contained in:
Daniel Borca
2004-10-18 07:49:26 +00:00
parent b430a1ae22
commit 13ec04c480

View File

@@ -178,7 +178,7 @@ fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
(void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, texel);
fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
}
@@ -189,7 +189,7 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
(void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, rgba);
fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
@@ -202,7 +202,7 @@ fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
(void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, texel);
fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
texel[ACOMP] = 255;
}
@@ -214,7 +214,7 @@ fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
(void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, rgba);
fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
@@ -1548,7 +1548,7 @@ static unsigned char _rgb_scale_6[] = {
static void
fxt1_decode_1HI (unsigned long code, int t, unsigned char *rgba)
fxt1_decode_1HI (unsigned char *code, int t, unsigned char *rgba)
{
const unsigned long *cc;
@@ -1579,7 +1579,7 @@ fxt1_decode_1HI (unsigned long code, int t, unsigned char *rgba)
static void
fxt1_decode_1CHROMA (unsigned long code, int t, unsigned char *rgba)
fxt1_decode_1CHROMA (unsigned char *code, int t, unsigned char *rgba)
{
const unsigned long *cc;
unsigned long kk;
@@ -1602,7 +1602,7 @@ fxt1_decode_1CHROMA (unsigned long code, int t, unsigned char *rgba)
static void
fxt1_decode_1MIXED (unsigned long code, int t, unsigned char *rgba)
fxt1_decode_1MIXED (unsigned char *code, int t, unsigned char *rgba)
{
const unsigned long *cc;
unsigned int col[2][3];
@@ -1680,7 +1680,7 @@ fxt1_decode_1MIXED (unsigned long code, int t, unsigned char *rgba)
static void
fxt1_decode_1ALPHA (unsigned long code, int t, unsigned char *rgba)
fxt1_decode_1ALPHA (unsigned char *code, int t, unsigned char *rgba)
{
const unsigned long *cc;
@@ -1752,7 +1752,7 @@ void
fxt1_decode_1 (const void *texture, int width,
int i, int j, unsigned char *rgba)
{
static void (*decode_1[]) (unsigned long, int, unsigned char *) = {
static void (*decode_1[]) (unsigned char *, int, unsigned char *) = {
fxt1_decode_1HI, /* cc-high = "00?" */
fxt1_decode_1HI, /* cc-high = "00?" */
fxt1_decode_1CHROMA, /* cc-chroma = "010" */
@@ -1763,8 +1763,8 @@ fxt1_decode_1 (const void *texture, int width,
fxt1_decode_1MIXED /* mixed = "1??" */
};
unsigned long code = (unsigned long)texture +
((j / 4) * (width / 8) + (i / 8)) * 16;
unsigned char *code = (unsigned char *)texture +
((j / 4) * (width / 8) + (i / 8)) * 16;
int mode = CC_SEL((unsigned long *)code, 125);
int t = i & 7;