linker: Document what remains to be done
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14
linker.cpp
14
linker.cpp
@@ -392,6 +392,20 @@ link_shaders(struct glsl_program *prog)
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prog->LinkStatus = true;
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}
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/* FINISHME: Perform whole-program optimization here. */
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/* FINISHME: Assign uniform locations. */
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/* FINISHME: Assign vertex shader input locations. */
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/* FINISHME: Assign vertex shader output / fragment shader input
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* FINISHME: locations.
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*/
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/* FINISHME: Assign fragment shader output locations. */
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/* FINISHME: Generate code here. */
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done:
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free(vert_shader_list);
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}
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