radv: Implement VK_EXT_buffer_device_address.

v2: Also update the release notes.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Bas Nieuwenhuizen
2019-01-24 02:06:27 +01:00
parent 3259e7b036
commit 13ab63bb62
4 changed files with 23 additions and 2 deletions

View File

@@ -232,6 +232,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
.int16 = true,
.int64 = true,
.multiview = true,
.physical_storage_buffer_address = true,
.runtime_descriptor_array = true,
.shader_viewport_index_layer = true,
.stencil_export = true,
@@ -250,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
},
.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
.phys_ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT64, 1),
.push_const_ptr_type = glsl_uint_type(),
.shared_ptr_type = glsl_uint_type(),
};