gallium: add GLX_MESA_query_renderer caps

Namely vendor/device id, accelerated and UMA, which will be used to describe
the underlying renderer.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Emil Velikov
2014-08-15 17:36:34 +01:00
parent 64b1dc4449
commit 139751403c
2 changed files with 13 additions and 0 deletions

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@@ -215,6 +215,14 @@ The integer capabilities:
See pipe_draw_info. See pipe_draw_info.
* ``PIPE_CAP_TGSI_FS_FINE_DERIVATIVE``: Whether the fragment shader supports * ``PIPE_CAP_TGSI_FS_FINE_DERIVATIVE``: Whether the fragment shader supports
the FINE versions of DDX/DDY. the FINE versions of DDX/DDY.
* ``PIPE_CAP_VENDOR_ID``: The vendor ID of the underlying hardware. If it's
not available one should return 0xFFFFFFFF.
* ``PIPE_CAP_DEVICE_ID``: The device ID (PCI ID) of the underlying hardware.
0xFFFFFFFF if not available.
* ``PIPE_CAP_ACCELERATED``: Whether the renderer is hardware accelerated.
* ``PIPE_CAP_VIDEO_MEMORY``: The amount of video memory in megabytes.
* ``PIPE_CAP_UMA``: If the device has a unified memory architecture or on-card
memory and GART.
.. _pipe_capf: .. _pipe_capf:

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@@ -563,6 +563,11 @@ enum pipe_cap {
PIPE_CAP_MAX_VERTEX_STREAMS = 100, PIPE_CAP_MAX_VERTEX_STREAMS = 100,
PIPE_CAP_DRAW_INDIRECT = 101, PIPE_CAP_DRAW_INDIRECT = 101,
PIPE_CAP_TGSI_FS_FINE_DERIVATIVE = 102, PIPE_CAP_TGSI_FS_FINE_DERIVATIVE = 102,
PIPE_CAP_VENDOR_ID = 103,
PIPE_CAP_DEVICE_ID = 104,
PIPE_CAP_ACCELERATED = 105,
PIPE_CAP_VIDEO_MEMORY = 106,
PIPE_CAP_UMA = 107,
}; };
#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0) #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)