Rework gallium and mesa queries a little.

Add a 'CheckQuery()' driver callback to mesa to check query completion.
Make pipe_query an opaque type.
Rework softpipe queries, support overlapping occlusion queries.
This commit is contained in:
Keith Whitwell
2007-12-11 17:10:26 +00:00
parent b247ab0363
commit 13699463a3
14 changed files with 247 additions and 97 deletions

View File

@@ -47,7 +47,7 @@
struct st_query_object
{
struct gl_query_object base;
struct pipe_query_object pq;
struct pipe_query *pq;
};
@@ -68,12 +68,28 @@ st_NewQueryObject(GLcontext *ctx, GLuint id)
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
stq->pq = NULL;
return &stq->base;
}
return NULL;
}
static void
st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_query_object *stq = st_query_object(q);
if (stq->pq) {
pipe->destroy_query(pipe, stq->pq);
stq->pq = NULL;
}
FREE(stq);
}
/**
* Do glReadPixels by getting rows from the framebuffer surface with
* get_tile(). Convert to requested format/type with Mesa image routines.
@@ -85,25 +101,17 @@ st_BeginQuery(GLcontext *ctx, struct gl_query_object *q)
struct pipe_context *pipe = ctx->st->pipe;
struct st_query_object *stq = st_query_object(q);
stq->pq.count = 0;
switch (q->Target) {
case GL_SAMPLES_PASSED_ARB:
stq->pq.type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
case GL_PRIMITIVES_GENERATED_NV:
/* someday */
stq->pq.type = PIPE_QUERY_PRIMITIVES_GENERATED;
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV:
/* someday */
stq->pq.type = PIPE_QUERY_PRIMITIVES_EMITTED;
if (!stq->pq)
stq->pq = pipe->create_query( pipe, PIPE_QUERY_OCCLUSION_COUNTER );
break;
default:
assert(0);
return;
}
pipe->begin_query(pipe, &stq->pq);
pipe->begin_query(pipe, stq->pq);
}
@@ -113,10 +121,7 @@ st_EndQuery(GLcontext *ctx, struct gl_query_object *q)
struct pipe_context *pipe = ctx->st->pipe;
struct st_query_object *stq = st_query_object(q);
pipe->end_query(pipe, &stq->pq);
stq->base.Ready = stq->pq.ready;
if (stq->base.Ready)
stq->base.Result = stq->pq.count;
pipe->end_query(pipe, stq->pq);
}
@@ -129,17 +134,42 @@ st_WaitQuery(GLcontext *ctx, struct gl_query_object *q)
/* this function should only be called if we don't have a ready result */
assert(!stq->base.Ready);
pipe->wait_query(pipe, &stq->pq);
while (!stq->base.Ready &&
!pipe->get_query_result(pipe,
stq->pq,
TRUE,
&q->Result))
{
/* nothing */
}
q->Ready = GL_TRUE;
q->Result = stq->pq.count;
}
static void
st_CheckQuery(GLcontext *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_query_object *stq = st_query_object(q);
if (!q->Ready) {
q->Ready = pipe->get_query_result(pipe,
stq->pq,
FALSE,
&q->Result);
}
}
void st_init_query_functions(struct dd_function_table *functions)
{
functions->NewQueryObject = st_NewQueryObject;
functions->DeleteQuery = st_DeleteQuery;
functions->BeginQuery = st_BeginQuery;
functions->EndQuery = st_EndQuery;
functions->WaitQuery = st_WaitQuery;
functions->CheckQuery = st_CheckQuery;
}