more texture sampler work

This commit is contained in:
Brian
2007-06-22 13:08:49 -06:00
parent 8754b59667
commit 13682d959d
9 changed files with 208 additions and 5 deletions

View File

@@ -96,6 +96,10 @@ struct pipe_context {
void (*set_stencil_state)( struct pipe_context *,
const struct pipe_stencil_state * );
void (*set_sampler_state)( struct pipe_context *,
GLuint unit,
const struct pipe_sampler_state * );
void (*set_viewport)( struct pipe_context *,
const struct pipe_viewport * );
};

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@@ -41,6 +41,16 @@
#include "mtypes.h"
/**
* Implementation limits
*/
#define PIPE_MAX_SAMPLERS 8
#define PIPE_MAX_CLIP_PLANES 6
#define PIPE_MAX_CONSTANT 32
/**
* Primitive (point/line/tri) setup info
*/
@@ -84,9 +94,6 @@ struct pipe_scissor_rect {
GLshort maxy;
};
#define PIPE_MAX_CLIP_PLANES 6
struct pipe_clip_state {
GLfloat ucp[PIPE_MAX_CLIP_PLANES][4];
GLuint nr;
@@ -96,8 +103,6 @@ struct pipe_fs_state {
struct gl_fragment_program *fp;
};
#define PIPE_MAX_CONSTANT 32
struct pipe_constant_buffer {
GLfloat constant[PIPE_MAX_CONSTANT][4];
GLuint nr_constants;

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@@ -76,6 +76,7 @@ struct pipe_context *softpipe_create( void )
softpipe->pipe.set_scissor_rect = softpipe_set_scissor_rect;
softpipe->pipe.set_fs_state = softpipe_set_fs_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
softpipe->pipe.set_sampler_state = softpipe_set_sampler_state;
softpipe->pipe.draw_vb = softpipe_draw_vb;
softpipe->pipe.clear = softpipe_clear;

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@@ -62,6 +62,7 @@ enum interp_mode {
#define G_NEW_FRAMEBUFFER 0x100
#define G_NEW_ALPHA_TEST 0x200
#define G_NEW_DEPTH_TEST 0x400
#define G_NEW_SAMPLER 0x800
#define PIPE_ATTRIB_MAX 32
@@ -84,6 +85,7 @@ struct softpipe_context {
struct pipe_point_state point;
struct pipe_scissor_rect scissor;
struct pipe_poly_stipple poly_stipple;
struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
GLuint dirty;
/* Clip derived state:

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@@ -59,6 +59,10 @@ void softpipe_set_viewport( struct pipe_context *,
void softpipe_set_setup_state( struct pipe_context *,
const struct pipe_setup_state * );
void softpipe_set_sampler_state( struct pipe_context *,
GLuint unit,
const struct pipe_sampler_state * );
void softpipe_set_scissor_rect( struct pipe_context *,
const struct pipe_scissor_rect * );

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@@ -0,0 +1,49 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors:
* Brian Paul
*/
#include "imports.h"
#include "sp_context.h"
#include "sp_state.h"
#include "sp_draw.h"
void
softpipe_set_sampler_state(struct pipe_context *pipe,
GLuint unit,
const struct pipe_sampler_state *sampler)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
softpipe->sampler[unit] = *sampler;
softpipe->dirty |= G_NEW_SAMPLER;
}

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@@ -177,6 +177,7 @@ SOFTPIPE_SOURCES = \
pipe/softpipe/sp_state_fs.c \
pipe/softpipe/sp_state_point.c \
pipe/softpipe/sp_state_setup.c \
pipe/softpipe/sp_state_sampler.c \
pipe/softpipe/sp_state_surface.c
STATETRACKER_SOURCES = \
@@ -189,6 +190,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_atom_fs.c \
state_tracker/st_atom_framebuffer.c \
state_tracker/st_atom_point.c \
state_tracker/st_atom_sampler.c \
state_tracker/st_atom_scissor.c \
state_tracker/st_atom_stencil.c \
state_tracker/st_atom_setup.c \

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@@ -0,0 +1,135 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Brian Paul
*/
#include "st_context.h"
#include "st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
/**
* Convert GLenum texcoord wrap tokens to pipe tokens.
*/
static GLuint
gl_wrap_to_sp(GLenum wrap)
{
switch (wrap) {
case GL_REPEAT:
return PIPE_TEX_WRAP_REPEAT;
case GL_CLAMP:
return PIPE_TEX_WRAP_CLAMP;
case GL_CLAMP_TO_EDGE:
return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
case GL_CLAMP_TO_BORDER:
return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
case GL_MIRRORED_REPEAT:
return PIPE_TEX_WRAP_MIRROR_REPEAT;
case GL_MIRROR_CLAMP_EXT:
return PIPE_TEX_WRAP_MIRROR_CLAMP;
case GL_MIRROR_CLAMP_TO_EDGE_EXT:
return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE;
case GL_MIRROR_CLAMP_TO_BORDER_EXT:
return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER;
default:
abort();
return 0;
}
}
static GLuint
gl_filter_to_sp(GLenum filter)
{
switch (filter) {
case GL_NEAREST:
return PIPE_TEX_FILTER_NEAREST;
case GL_LINEAR:
return PIPE_TEX_FILTER_LINEAR;
case GL_NEAREST_MIPMAP_NEAREST:
return PIPE_TEX_FILTER_NEAREST_MIPMAP_NEAREST;
case GL_NEAREST_MIPMAP_LINEAR:
return PIPE_TEX_FILTER_NEAREST_MIPMAP_LINEAR;
case GL_LINEAR_MIPMAP_NEAREST:
return PIPE_TEX_FILTER_LINEAR_MIPMAP_NEAREST;
case GL_LINEAR_MIPMAP_LINEAR:
return PIPE_TEX_FILTER_LINEAR_MIPMAP_LINEAR;
default:
abort();
return 0;
}
}
static void
update_samplers(struct st_context *st)
{
GLuint u;
for (u = 0; u < st->ctx->Const.MaxTextureImageUnits; u++) {
const struct gl_texture_object *texobj
= st->ctx->Texture.Unit[u]._Current;
struct pipe_sampler_state sampler;
memset(&sampler, 0, sizeof(sampler));
sampler.wrap_s = gl_wrap_to_sp(texobj->WrapS);
sampler.wrap_t = gl_wrap_to_sp(texobj->WrapT);
sampler.wrap_r = gl_wrap_to_sp(texobj->WrapR);
sampler.min_filter = gl_filter_to_sp(texobj->MinFilter);
sampler.mag_filter = gl_filter_to_sp(texobj->MagFilter);
/* XXX more sampler state here */
if (memcmp(&sampler, &st->state.sampler[u], sizeof(sampler)) != 0) {
/* state has changed */
st->state.sampler[u] = sampler;
st->pipe->set_sampler_state(st->pipe, u, &sampler);
}
}
}
const struct st_tracked_state st_update_sampler = {
.dirty = {
.mesa = _NEW_TEXTURE,
.st = 0,
},
.update = update_samplers
};

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@@ -75,6 +75,7 @@ struct st_context
struct pipe_clip_state clip;
struct pipe_depth_state depth;
struct pipe_point_state point;
struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
struct pipe_scissor_rect scissor;
struct pipe_poly_stipple poly_stipple;
struct pipe_stencil_state stencil;