more texture sampler work
This commit is contained in:
@@ -41,6 +41,16 @@
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Implementation limits
|
||||
*/
|
||||
#define PIPE_MAX_SAMPLERS 8
|
||||
#define PIPE_MAX_CLIP_PLANES 6
|
||||
#define PIPE_MAX_CONSTANT 32
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Primitive (point/line/tri) setup info
|
||||
*/
|
||||
@@ -84,9 +94,6 @@ struct pipe_scissor_rect {
|
||||
GLshort maxy;
|
||||
};
|
||||
|
||||
|
||||
#define PIPE_MAX_CLIP_PLANES 6
|
||||
|
||||
struct pipe_clip_state {
|
||||
GLfloat ucp[PIPE_MAX_CLIP_PLANES][4];
|
||||
GLuint nr;
|
||||
@@ -96,8 +103,6 @@ struct pipe_fs_state {
|
||||
struct gl_fragment_program *fp;
|
||||
};
|
||||
|
||||
#define PIPE_MAX_CONSTANT 32
|
||||
|
||||
struct pipe_constant_buffer {
|
||||
GLfloat constant[PIPE_MAX_CONSTANT][4];
|
||||
GLuint nr_constants;
|
||||
|
Reference in New Issue
Block a user