nir/lower_system_values: Support SYSTEM_VALUE_LOCAL_GROUP_SIZE
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
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@@ -101,6 +101,16 @@ convert_block(nir_block *block, nir_builder *b)
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break;
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}
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case SYSTEM_VALUE_LOCAL_GROUP_SIZE: {
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nir_const_value local_size;
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memset(&local_size, 0, sizeof(local_size));
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local_size.u32[0] = b->shader->info.cs.local_size[0];
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local_size.u32[1] = b->shader->info.cs.local_size[1];
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local_size.u32[2] = b->shader->info.cs.local_size[2];
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sysval = nir_build_imm(b, 3, 32, local_size);
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break;
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}
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case SYSTEM_VALUE_VERTEX_ID:
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if (b->shader->options->vertex_id_zero_based) {
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sysval = nir_iadd(b,
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