use _mesa_copy_instructions()

This commit is contained in:
Brian
2007-03-22 09:11:26 -06:00
parent 1bf81e3c5d
commit 12229f119d
4 changed files with 5 additions and 8 deletions

View File

@@ -1545,8 +1545,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return; /* out of memory */
}
_mesa_memcpy(newInst, instBuffer,
parseState.numInst * sizeof(struct prog_instruction));
_mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
/* install the program */
program->Base.Target = target;

View File

@@ -1378,8 +1378,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
_mesa_free(programString);
return; /* out of memory */
}
_mesa_memcpy(newInst, instBuffer,
parseState.numInst * sizeof(struct prog_instruction));
_mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
/* install the program */
program->Base.Target = target;

View File

@@ -342,8 +342,8 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
_mesa_delete_program(ctx, clone);
return NULL;
}
memcpy(clone->Instructions, prog->Instructions,
prog->NumInstructions * sizeof(struct prog_instruction));
_mesa_copy_instructions(clone->Instructions, prog->Instructions,
prog->NumInstructions);
clone->InputsRead = prog->InputsRead;
clone->OutputsWritten = prog->OutputsWritten;
memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));

View File

@@ -150,8 +150,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
}
/* Copy orig instructions into new instruction buffer */
_mesa_memcpy(newInst, fprog->Base.Instructions,
origLen * sizeof(struct prog_instruction));
_mesa_copy_instructions(newInst, fprog->Base.Instructions, origLen);
/* PARAM fogParamsRefOpt = internal optimized fog params; */
fogPRefOpt