use _mesa_copy_instructions()

This commit is contained in:
Brian
2007-03-22 09:11:26 -06:00
parent 1bf81e3c5d
commit 12229f119d
4 changed files with 5 additions and 8 deletions

View File

@@ -1545,8 +1545,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return; /* out of memory */
}
_mesa_memcpy(newInst, instBuffer,
parseState.numInst * sizeof(struct prog_instruction));
_mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
/* install the program */
program->Base.Target = target;