nir: Use sampler derefs in drawpixels and bitmap lowering.
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
@@ -94,16 +94,22 @@ lower_bitmap(nir_shader *shader, nir_builder *b,
|
||||
nir_variable *tex_var =
|
||||
nir_variable_create(shader, nir_var_uniform, sampler2D, "bitmap_tex");
|
||||
tex_var->data.binding = options->sampler;
|
||||
tex_var->data.explicit_binding = true;
|
||||
tex_var->data.how_declared = nir_var_hidden;
|
||||
|
||||
tex = nir_tex_instr_create(shader, 1);
|
||||
nir_deref_instr *tex_deref = nir_build_deref_var(b, tex_var);
|
||||
|
||||
tex = nir_tex_instr_create(shader, 3);
|
||||
tex->op = nir_texop_tex;
|
||||
tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
|
||||
tex->coord_components = 2;
|
||||
tex->sampler_index = options->sampler;
|
||||
tex->texture_index = options->sampler;
|
||||
tex->dest_type = nir_type_float;
|
||||
tex->src[0].src_type = nir_tex_src_coord;
|
||||
tex->src[0].src =
|
||||
tex->src[0].src_type = nir_tex_src_texture_deref;
|
||||
tex->src[0].src = nir_src_for_ssa(&tex_deref->dest.ssa);
|
||||
tex->src[1].src_type = nir_tex_src_sampler_deref;
|
||||
tex->src[1].src = nir_src_for_ssa(&tex_deref->dest.ssa);
|
||||
tex->src[2].src_type = nir_tex_src_coord;
|
||||
tex->src[2].src =
|
||||
nir_src_for_ssa(nir_channels(b, texcoord,
|
||||
(1 << tex->coord_components) - 1));
|
||||
|
||||
|
@@ -132,20 +132,26 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
|
||||
state->tex =
|
||||
nir_variable_create(b->shader, nir_var_uniform, sampler2D, "drawpix");
|
||||
state->tex->data.binding = state->options->drawpix_sampler;
|
||||
state->tex->data.explicit_binding = true;
|
||||
state->tex->data.how_declared = nir_var_hidden;
|
||||
}
|
||||
|
||||
nir_deref_instr *tex_deref = nir_build_deref_var(b, state->tex);
|
||||
|
||||
/* replace load_var(gl_Color) w/ texture sample:
|
||||
* TEX def, texcoord, drawpix_sampler, 2D
|
||||
*/
|
||||
tex = nir_tex_instr_create(state->shader, 1);
|
||||
tex = nir_tex_instr_create(state->shader, 3);
|
||||
tex->op = nir_texop_tex;
|
||||
tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
|
||||
tex->coord_components = 2;
|
||||
tex->sampler_index = state->options->drawpix_sampler;
|
||||
tex->texture_index = state->options->drawpix_sampler;
|
||||
tex->dest_type = nir_type_float;
|
||||
tex->src[0].src_type = nir_tex_src_coord;
|
||||
tex->src[0].src =
|
||||
tex->src[0].src_type = nir_tex_src_texture_deref;
|
||||
tex->src[0].src = nir_src_for_ssa(&tex_deref->dest.ssa);
|
||||
tex->src[1].src_type = nir_tex_src_sampler_deref;
|
||||
tex->src[1].src = nir_src_for_ssa(&tex_deref->dest.ssa);
|
||||
tex->src[2].src_type = nir_tex_src_coord;
|
||||
tex->src[2].src =
|
||||
nir_src_for_ssa(nir_channels(b, texcoord,
|
||||
(1 << tex->coord_components) - 1));
|
||||
|
||||
@@ -164,21 +170,30 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
|
||||
state->pixelmap = nir_variable_create(b->shader, nir_var_uniform,
|
||||
sampler2D, "pixelmap");
|
||||
state->pixelmap->data.binding = state->options->pixelmap_sampler;
|
||||
state->pixelmap->data.explicit_binding = true;
|
||||
state->pixelmap->data.how_declared = nir_var_hidden;
|
||||
}
|
||||
|
||||
nir_deref_instr *pixelmap_deref =
|
||||
nir_build_deref_var(b, state->pixelmap);
|
||||
|
||||
/* do four pixel map look-ups with two TEX instructions: */
|
||||
nir_ssa_def *def_xy, *def_zw;
|
||||
|
||||
/* TEX def.xy, def.xyyy, pixelmap_sampler, 2D; */
|
||||
tex = nir_tex_instr_create(state->shader, 1);
|
||||
tex = nir_tex_instr_create(state->shader, 3);
|
||||
tex->op = nir_texop_tex;
|
||||
tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
|
||||
tex->coord_components = 2;
|
||||
tex->sampler_index = state->options->pixelmap_sampler;
|
||||
tex->texture_index = state->options->pixelmap_sampler;
|
||||
tex->dest_type = nir_type_float;
|
||||
tex->src[0].src_type = nir_tex_src_coord;
|
||||
tex->src[0].src = nir_src_for_ssa(nir_channels(b, def, 0x3));
|
||||
tex->src[0].src_type = nir_tex_src_texture_deref;
|
||||
tex->src[0].src = nir_src_for_ssa(&pixelmap_deref->dest.ssa);
|
||||
tex->src[1].src_type = nir_tex_src_sampler_deref;
|
||||
tex->src[1].src = nir_src_for_ssa(&pixelmap_deref->dest.ssa);
|
||||
tex->src[2].src_type = nir_tex_src_coord;
|
||||
tex->src[2].src = nir_src_for_ssa(nir_channels(b, def, 0x3));
|
||||
|
||||
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
|
||||
nir_builder_instr_insert(b, &tex->instr);
|
||||
|
Reference in New Issue
Block a user