nouveau: share the source lists

For each driver, factor out C_SOURCES from Makefile to Makefile.sources,
and let Makefile and SConscript share it.
This commit is contained in:
Chia-I Wu
2011-08-22 11:30:27 +08:00
committed by Chia-I Wu
parent 1025f11327
commit 11a56c430b
12 changed files with 91 additions and 149 deletions

View File

@@ -7,10 +7,7 @@ LIBRARY_INCLUDES = \
$(LIBDRM_CFLAGS) \ $(LIBDRM_CFLAGS) \
-I$(TOP)/src/gallium/drivers/nouveau/include -I$(TOP)/src/gallium/drivers/nouveau/include
C_SOURCES = nouveau_screen.c \ # get C_SOURCES
nouveau_fence.c \ include Makefile.sources
nouveau_mm.c \
nouveau_buffer.c \
nouveau_video.c
include ../../Makefile.template include ../../Makefile.template

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@@ -0,0 +1,6 @@
C_SOURCES := \
nouveau_screen.c \
nouveau_fence.c \
nouveau_mm.c \
nouveau_buffer.c \
nouveau_video.c

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@@ -4,8 +4,7 @@ env = env.Clone()
nouveau = env.ConvenienceLibrary( nouveau = env.ConvenienceLibrary(
target = 'nouveau', target = 'nouveau',
source = [ source = env.ParserSourceList('Makefile.sources', 'C_SOURCES')
'nouveau_screen.c', )
])
Export('nouveau') Export('nouveau')

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@@ -3,29 +3,8 @@ include $(TOP)/configs/current
LIBNAME = nv50 LIBNAME = nv50
C_SOURCES = \ # get C_SOURCES
nv50_context.c \ include Makefile.sources
nv50_draw.c \
nv50_formats.c \
nv50_miptree.c \
nv50_resource.c \
nv50_screen.c \
nv50_state.c \
nv50_state_validate.c \
nv50_surface.c \
nv50_tex.c \
nv50_transfer.c \
nv50_vbo.c \
nv50_program.c \
nv50_shader_state.c \
nv50_pc.c \
nv50_pc_print.c \
nv50_pc_emit.c \
nv50_tgsi_to_nc.c \
nv50_pc_optimize.c \
nv50_pc_regalloc.c \
nv50_push.c \
nv50_query.c
LIBRARY_INCLUDES = \ LIBRARY_INCLUDES = \
$(LIBDRM_CFLAGS) $(LIBDRM_CFLAGS)

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@@ -0,0 +1,23 @@
C_SOURCES := \
nv50_context.c \
nv50_draw.c \
nv50_formats.c \
nv50_miptree.c \
nv50_resource.c \
nv50_screen.c \
nv50_state.c \
nv50_state_validate.c \
nv50_surface.c \
nv50_tex.c \
nv50_transfer.c \
nv50_vbo.c \
nv50_program.c \
nv50_shader_state.c \
nv50_pc.c \
nv50_pc_print.c \
nv50_pc_emit.c \
nv50_tgsi_to_nc.c \
nv50_pc_optimize.c \
nv50_pc_regalloc.c \
nv50_push.c \
nv50_query.c

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@@ -4,29 +4,7 @@ env = env.Clone()
nv50 = env.ConvenienceLibrary( nv50 = env.ConvenienceLibrary(
target = 'nv50', target = 'nv50',
source = [ source = env.ParserSourceList('Makefile.sources', 'C_SOURCES')
'nv50_context.c', )
'nv50_draw.c',
'nv50_formats.c',
'nv50_miptree.c',
'nv50_resource.c',
'nv50_screen.c',
'nv50_state.c',
'nv50_state_validate.c',
'nv50_surface.c',
'nv50_tex.c',
'nv50_transfer.c',
'nv50_vbo.c',
'nv50_program.c',
'nv50_shader_state.c',
'nv50_pc.c',
'nv50_pc_print.c',
'nv50_pc_emit.c',
'nv50_tgsi_to_nc.c',
'nv50_pc_optimize.c',
'nv50_pc_regalloc.c',
'nv50_push.c',
'nv50_query.c'
])
Export('nv50') Export('nv50')

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@@ -3,30 +3,8 @@ include $(TOP)/configs/current
LIBNAME = nvc0 LIBNAME = nvc0
C_SOURCES = \ # get C_SOURCES
nvc0_context.c \ include Makefile.sources
nvc0_draw.c \
nvc0_formats.c \
nvc0_miptree.c \
nvc0_resource.c \
nvc0_screen.c \
nvc0_state.c \
nvc0_state_validate.c \
nvc0_surface.c \
nvc0_tex.c \
nvc0_transfer.c \
nvc0_vbo.c \
nvc0_program.c \
nvc0_shader_state.c \
nvc0_pc.c \
nvc0_pc_print.c \
nvc0_pc_emit.c \
nvc0_tgsi_to_nc.c \
nvc0_pc_optimize.c \
nvc0_pc_regalloc.c \
nvc0_push.c \
nvc0_push2.c \
nvc0_query.c
LIBRARY_INCLUDES = \ LIBRARY_INCLUDES = \
$(LIBDRM_CFLAGS) $(LIBDRM_CFLAGS)

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@@ -0,0 +1,24 @@
C_SOURCES := \
nvc0_context.c \
nvc0_draw.c \
nvc0_formats.c \
nvc0_miptree.c \
nvc0_resource.c \
nvc0_screen.c \
nvc0_state.c \
nvc0_state_validate.c \
nvc0_surface.c \
nvc0_tex.c \
nvc0_transfer.c \
nvc0_vbo.c \
nvc0_program.c \
nvc0_shader_state.c \
nvc0_pc.c \
nvc0_pc_print.c \
nvc0_pc_emit.c \
nvc0_tgsi_to_nc.c \
nvc0_pc_optimize.c \
nvc0_pc_regalloc.c \
nvc0_push.c \
nvc0_push2.c \
nvc0_query.c

View File

@@ -4,30 +4,7 @@ env = env.Clone()
nvc0 = env.ConvenienceLibrary( nvc0 = env.ConvenienceLibrary(
target = 'nvc0', target = 'nvc0',
source = [ source = env.ParserSourceList('Makefile.sources', 'C_SOURCES')
'nvc0_context.c', )
'nvc0_draw.c',
'nvc0_formats.c',
'nvc0_miptree.c',
'nvc0_resource.c',
'nvc0_screen.c',
'nvc0_state.c',
'nvc0_state_validate.c',
'nvc0_surface.c',
'nvc0_tex.c',
'nvc0_transfer.c',
'nvc0_vbo.c',
'nvc0_program.c',
'nvc0_shader_state.c',
'nvc0_pc.c',
'nvc0_pc_print.c',
'nvc0_pc_emit.c',
'nvc0_tgsi_to_nc.c',
'nvc0_pc_optimize.c',
'nvc0_pc_regalloc.c',
'nvc0_push.c',
'nvc0_push2.c',
'nvc0_query.c'
])
Export('nvc0') Export('nvc0')

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@@ -3,28 +3,8 @@ include $(TOP)/configs/current
LIBNAME = nvfx LIBNAME = nvfx
C_SOURCES = \ # get C_SOURCES
nv04_2d.c \ include Makefile.sources
nvfx_buffer.c \
nvfx_context.c \
nvfx_clear.c \
nvfx_draw.c \
nvfx_fragprog.c \
nvfx_fragtex.c \
nv30_fragtex.c \
nv40_fragtex.c \
nvfx_miptree.c \
nvfx_push.c \
nvfx_query.c \
nvfx_resource.c \
nvfx_screen.c \
nvfx_state.c \
nvfx_state_emit.c \
nvfx_state_fb.c \
nvfx_surface.c \
nvfx_transfer.c \
nvfx_vbo.c \
nvfx_vertprog.c
LIBRARY_INCLUDES = \ LIBRARY_INCLUDES = \
$(LIBDRM_CFLAGS) \ $(LIBDRM_CFLAGS) \

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@@ -0,0 +1,22 @@
C_SOURCES := \
nv04_2d.c \
nvfx_buffer.c \
nvfx_context.c \
nvfx_clear.c \
nvfx_draw.c \
nvfx_fragprog.c \
nvfx_fragtex.c \
nv30_fragtex.c \
nv40_fragtex.c \
nvfx_miptree.c \
nvfx_push.c \
nvfx_query.c \
nvfx_resource.c \
nvfx_screen.c \
nvfx_state.c \
nvfx_state_emit.c \
nvfx_state_fb.c \
nvfx_surface.c \
nvfx_transfer.c \
nvfx_vbo.c \
nvfx_vertprog.c

View File

@@ -8,28 +8,7 @@ env.PrependUnique(delete_existing=1, CPPPATH = [
nvfx = env.ConvenienceLibrary( nvfx = env.ConvenienceLibrary(
target = 'nvfx', target = 'nvfx',
source = [ source = env.ParserSourceList('Makefile.sources', 'C_SOURCES')
'nv04_2d.c', )
'nvfx_buffer.c',
'nvfx_context.c',
'nvfx_clear.c',
'nvfx_draw.c',
'nvfx_fragprog.c',
'nvfx_fragtex.c',
'nv30_fragtex.c',
'nv40_fragtex.c',
'nvfx_miptree.c',
'nvfx_push.c',
'nvfx_query.c',
'nvfx_resource.c',
'nvfx_screen.c',
'nvfx_state.c',
'nvfx_state_emit.c',
'nvfx_state_fb.c',
'nvfx_surface.c',
'nvfx_transfer.c',
'nvfx_vbo.c',
'nvfx_vertprog.c',
])
Export('nvfx') Export('nvfx')