nir: Add an optimization pass to remove trivial continues
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
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@@ -2559,6 +2559,8 @@ bool nir_opt_peephole_select(nir_shader *shader, unsigned limit);
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bool nir_opt_remove_phis(nir_shader *shader);
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bool nir_opt_trivial_continues(nir_shader *shader);
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bool nir_opt_undef(nir_shader *shader);
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bool nir_opt_conditional_discard(nir_shader *shader);
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