glsl: Implement ARB_texture_query_lod
v2 [mattst88]: - Rebase. - #define GL_ARB_texture_query_lod to 1. - Remove comma after ir_lod in ir.h for MSVC. - Handled ir_lod in ir_hv_accept.cpp, ir_rvalue_visitor.cpp, opt_tree_grafting.cpp. - Rename textureQueryLOD to textureQueryLod, see https://www.khronos.org/bugzilla/show_bug.cgi?id=821 - Fix ir_reader of (lod ...). v3 [mattst88]: - Rename textureQueryLod to textureQueryLOD, pending resolution of Khronos 821. - Add ir_lod case to ir_to_mesa.cpp. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -1233,6 +1233,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
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if (extensions->ARB_texture_multisample)
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add_builtin_define(parser, "GL_ARB_texture_multisample", 1);
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if (extensions->ARB_texture_query_lod)
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add_builtin_define(parser, "GL_ARB_texture_query_lod", 1);
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}
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}
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