mesa: Change GLboolean to bool in GenerateMipmap target checker.
This is not API facing, so just use bool. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -42,14 +42,14 @@ bool
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_mesa_is_valid_generate_texture_mipmap_target(struct gl_context *ctx,
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GLenum target)
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{
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GLboolean error;
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bool error;
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switch (target) {
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case GL_TEXTURE_1D:
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error = _mesa_is_gles(ctx);
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break;
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case GL_TEXTURE_2D:
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error = GL_FALSE;
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error = false;
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break;
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case GL_TEXTURE_3D:
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error = ctx->API == API_OPENGLES;
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@@ -69,10 +69,10 @@ _mesa_is_valid_generate_texture_mipmap_target(struct gl_context *ctx,
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!ctx->Extensions.ARB_texture_cube_map_array;
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break;
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default:
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error = GL_TRUE;
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error = true;
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}
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return (error != GL_TRUE);
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return !error;
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}
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bool
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