first checkpoint commit of Klaus's new span code (struct sw_span)

This commit is contained in:
Brian Paul
2001-12-17 04:54:35 +00:00
parent 57d6e1aebf
commit 10f30eb438
22 changed files with 1746 additions and 1119 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: s_span.h,v 1.7 2001/11/19 01:18:28 brianp Exp $ */
/* $Id: s_span.h,v 1.8 2001/12/17 04:54:35 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,58 +31,55 @@
#include "mtypes.h"
#include "swrast.h"
#include "s_trispan.h"
extern void
_mesa_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
_old_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
GLuint index[], const GLint coverage[],
GLenum primitive );
extern void
_mesa_write_monoindex_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
GLuint index, const GLint coverage[],
GLenum primitive );
extern void
_mesa_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
_old_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
GLchan rgba[][4], const GLfloat coverage[],
GLenum primitive );
void
_mesa_write_index_span( GLcontext *ctx, struct sw_span *span,
GLenum primitive);
extern void
_mesa_write_monocolor_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
const GLchan color[4], const GLfloat coverage[],
GLenum primitive );
_mesa_write_monoindex_span( GLcontext *ctx, struct sw_span *span,
GLuint index, GLenum primitive );
extern void
_mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span,
GLenum primitive );
extern void
_mesa_write_monocolor_span( GLcontext *ctx, struct sw_span *span,
const GLchan color[4], GLenum primitive );
extern void
_mesa_rasterize_span(GLcontext *ctx, struct triangle_span *span);
_mesa_rasterize_span(GLcontext *ctx, struct sw_span *span);
extern void
_mesa_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
const GLfloat s[], const GLfloat t[],
const GLfloat u[], GLfloat lambda[],
GLchan rgba[][4], CONST GLchan spec[][4],
const GLfloat coverage[], GLenum primitive );
_old_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
GLfloat texcoord[][3], GLfloat lambda[],
GLchan rgba[][4], GLchan spec[][4],
const GLfloat coverage[], GLenum primitive );
extern void
_mesa_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
_old_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth z[], const GLfloat fog[],
CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH],
CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH],
CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH],
GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][3],
GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
GLchan rgba[][4], CONST GLchan spec[][4],
GLchan rgba[][4], GLchan spec[][4],
const GLfloat coverage[], GLenum primitive );