glsl: #undef THIS macro to fix MSVC build
THIS is a macro in one of the MSVC header files. It's also a token in the GLSL lexer. This causes a compilation failure with MSVC. This issue seems to be newly exposed after the recent mtypes.h removal patches. Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Neha Bhende <bhenden@vmware.com>
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@@ -33,6 +33,11 @@
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#include <stdlib.h>
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#include "glsl_symbol_table.h"
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/* THIS is a macro defined somewhere deep in the Windows MSVC header files.
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* Undefine it here to avoid collision with the lexer's THIS token.
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*/
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#undef THIS
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struct gl_context;
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struct glsl_switch_state {
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