nv50: expose GL ES 3.1 for nva3+ hardware
This hardware supports all of the points of ES 3.1 with the minor exception of non-red gather operations. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Pierre Moreau <dev@pmoreau.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10569>
This commit is contained in:
@@ -2,3 +2,4 @@ zink supports GL_ARB_texture_filter_minmax, GL_ARB_shader_clock
|
||||
VK_EXT_provoking_vertex on RADV.
|
||||
VK_EXT_extended_dynamic_state2 on RADV.
|
||||
32-bit x86 builds now default disable x87 math and use sse2.
|
||||
GL ES 3.1 on GT21x hardware.
|
||||
|
Reference in New Issue
Block a user