mesa: Implement GetVertexArrayiv
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
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@@ -102,4 +102,6 @@ GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id );
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void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer);
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void GLAPIENTRY _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param);
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#endif /* ARRAYOBJ_H */
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