fix glGetString funniness
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@@ -517,6 +517,7 @@
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#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
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#define glGetShaderSource MANGLE(GetShaderSource)
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#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
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#define glGetString MANGLE(GetString)
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#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
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#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
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#define glGetTexEnvfv MANGLE(GetTexEnvfv)
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@@ -1447,6 +1448,5 @@
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#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
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#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
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#define glWriteMaskEXT MANGLE(WriteMaskEXT)
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gl.h:GLAPI const GLubyte GLAPIENTRYP glGetString( GLenum name );
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#endif /* GL_MANGLE_H */
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