fix glGetString funniness

This commit is contained in:
Brian Paul
2005-01-21 16:35:56 +00:00
parent 308fbb7b64
commit 1060211918

View File

@@ -517,6 +517,7 @@
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define glGetShaderSource MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetString MANGLE(GetString)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv MANGLE(GetTexEnvfv)
@@ -1447,6 +1448,5 @@
#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
#define glWriteMaskEXT MANGLE(WriteMaskEXT)
gl.h:GLAPI const GLubyte GLAPIENTRYP glGetString( GLenum name );
#endif /* GL_MANGLE_H */