util/sha1: drop _mesa_sha1_{update, format} return type
Unused/unchecked by any of the callers. v2: Fix the glsl cases that have crept in since v1 Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Grazvydas Ignotas <notasas@gmail.com>
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committed by
Emil Velikov

parent
a9a4028fd7
commit
0fd61fb639
@@ -1943,8 +1943,8 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
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if (ctx->Cache && disk_cache_has_key(ctx->Cache, shader->sha1)) {
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/* We've seen this shader before and know it compiles */
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if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
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fprintf(stderr, "deferring compile of shader: %s\n",
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_mesa_sha1_format(buf, shader->sha1));
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_mesa_sha1_format(buf, shader->sha1);
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fprintf(stderr, "deferring compile of shader: %s\n", buf);
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}
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shader->CompileStatus = compile_skipped;
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@@ -1265,8 +1265,8 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
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for (unsigned i = 0; i < prog->NumShaders; i++) {
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disk_cache_put_key(cache, prog->Shaders[i]->sha1);
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if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
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fprintf(stderr, "marking shader: %s\n",
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_mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1));
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_mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1);
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fprintf(stderr, "marking shader: %s\n", sha1_buf);
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}
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}
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@@ -1275,8 +1275,8 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
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free(metadata);
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if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
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fprintf(stderr, "putting program metadata in cache: %s\n",
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_mesa_sha1_format(sha1_buf, prog->data->sha1));
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_mesa_sha1_format(sha1_buf, prog->data->sha1);
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fprintf(stderr, "putting program metadata in cache: %s\n", sha1_buf);
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}
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}
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@@ -1327,9 +1327,9 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
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for (unsigned i = 0; i < prog->NumShaders; i++) {
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struct gl_shader *sh = prog->Shaders[i];
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_mesa_sha1_format(sha1buf, sh->sha1);
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ralloc_asprintf_append(&buf, "%s: %s\n",
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_mesa_shader_stage_to_abbrev(sh->Stage),
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_mesa_sha1_format(sha1buf, sh->sha1));
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_mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
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}
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_mesa_sha1_compute(buf, strlen(buf), prog->data->sha1);
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ralloc_free(buf);
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@@ -1353,8 +1353,9 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
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}
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if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
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_mesa_sha1_format(sha1buf, prog->data->sha1);
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fprintf(stderr, "loading shader program meta data from cache: %s\n",
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_mesa_sha1_format(sha1buf, prog->data->sha1));
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sha1buf);
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}
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struct blob_reader metadata;
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@@ -27,11 +27,10 @@
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#include "sha1/sha1.h"
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#include "mesa-sha1.h"
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int
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void
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_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
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{
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SHA1Update(ctx, data, size);
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return 1;
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}
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void
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@@ -44,7 +43,7 @@ _mesa_sha1_compute(const void *data, size_t size, unsigned char result[20])
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_mesa_sha1_final(&ctx, result);
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}
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char *
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void
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_mesa_sha1_format(char *buf, const unsigned char *sha1)
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{
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static const char hex_digits[] = "0123456789abcdef";
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@@ -55,6 +54,4 @@ _mesa_sha1_format(char *buf, const unsigned char *sha1)
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buf[i + 1] = hex_digits[sha1[i >> 1] & 0x0f];
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}
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buf[i] = '\0';
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return buf;
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}
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@@ -34,7 +34,7 @@ extern "C" {
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#define _mesa_sha1_init SHA1Init
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int
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void
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_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size);
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static inline void
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@@ -43,7 +43,7 @@ _mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
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SHA1Final(result, ctx);
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}
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char *
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void
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_mesa_sha1_format(char *buf, const unsigned char *sha1);
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void
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