util/sha1: drop _mesa_sha1_{update, format} return type

Unused/unchecked by any of the callers.

v2: Fix the glsl cases that have crept in since v1

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Grazvydas Ignotas <notasas@gmail.com>
This commit is contained in:
Emil Velikov
2017-01-24 21:21:10 +00:00
committed by Emil Velikov
parent a9a4028fd7
commit 0fd61fb639
4 changed files with 14 additions and 16 deletions

View File

@@ -1943,8 +1943,8 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
if (ctx->Cache && disk_cache_has_key(ctx->Cache, shader->sha1)) {
/* We've seen this shader before and know it compiles */
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
fprintf(stderr, "deferring compile of shader: %s\n",
_mesa_sha1_format(buf, shader->sha1));
_mesa_sha1_format(buf, shader->sha1);
fprintf(stderr, "deferring compile of shader: %s\n", buf);
}
shader->CompileStatus = compile_skipped;

View File

@@ -1265,8 +1265,8 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
for (unsigned i = 0; i < prog->NumShaders; i++) {
disk_cache_put_key(cache, prog->Shaders[i]->sha1);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
fprintf(stderr, "marking shader: %s\n",
_mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1));
_mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1);
fprintf(stderr, "marking shader: %s\n", sha1_buf);
}
}
@@ -1275,8 +1275,8 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
free(metadata);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
fprintf(stderr, "putting program metadata in cache: %s\n",
_mesa_sha1_format(sha1_buf, prog->data->sha1));
_mesa_sha1_format(sha1_buf, prog->data->sha1);
fprintf(stderr, "putting program metadata in cache: %s\n", sha1_buf);
}
}
@@ -1327,9 +1327,9 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
for (unsigned i = 0; i < prog->NumShaders; i++) {
struct gl_shader *sh = prog->Shaders[i];
_mesa_sha1_format(sha1buf, sh->sha1);
ralloc_asprintf_append(&buf, "%s: %s\n",
_mesa_shader_stage_to_abbrev(sh->Stage),
_mesa_sha1_format(sha1buf, sh->sha1));
_mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
}
_mesa_sha1_compute(buf, strlen(buf), prog->data->sha1);
ralloc_free(buf);
@@ -1353,8 +1353,9 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
}
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
_mesa_sha1_format(sha1buf, prog->data->sha1);
fprintf(stderr, "loading shader program meta data from cache: %s\n",
_mesa_sha1_format(sha1buf, prog->data->sha1));
sha1buf);
}
struct blob_reader metadata;

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@@ -27,11 +27,10 @@
#include "sha1/sha1.h"
#include "mesa-sha1.h"
int
void
_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
{
SHA1Update(ctx, data, size);
return 1;
}
void
@@ -44,7 +43,7 @@ _mesa_sha1_compute(const void *data, size_t size, unsigned char result[20])
_mesa_sha1_final(&ctx, result);
}
char *
void
_mesa_sha1_format(char *buf, const unsigned char *sha1)
{
static const char hex_digits[] = "0123456789abcdef";
@@ -55,6 +54,4 @@ _mesa_sha1_format(char *buf, const unsigned char *sha1)
buf[i + 1] = hex_digits[sha1[i >> 1] & 0x0f];
}
buf[i] = '\0';
return buf;
}

View File

@@ -34,7 +34,7 @@ extern "C" {
#define _mesa_sha1_init SHA1Init
int
void
_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size);
static inline void
@@ -43,7 +43,7 @@ _mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
SHA1Final(result, ctx);
}
char *
void
_mesa_sha1_format(char *buf, const unsigned char *sha1);
void