egl: WinCE doesn't have sys/types.h
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@@ -8,12 +8,14 @@
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/* Windows calling convention boilerplate */
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/* Windows calling convention boilerplate */
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#if (defined(WIN32) || defined(_WIN32_WCE))
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#if (defined(WIN32) || defined(_WIN32_WCE))
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#ifndef WIN32_LEAN_AND_MEAN
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */
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#endif
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#endif
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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#if !defined(_WIN32_WCE)
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#include <sys/types.h>
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#include <sys/types.h>
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#endif
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/* Macros used in EGL function prototype declarations.
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/* Macros used in EGL function prototype declarations.
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*
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*
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