egl: WinCE doesn't have sys/types.h

This commit is contained in:
José Fonseca
2008-06-28 20:40:44 +09:00
parent a7499b7fc7
commit 0f9a1e43bc

View File

@@ -8,12 +8,14 @@
/* Windows calling convention boilerplate */
#if (defined(WIN32) || defined(_WIN32_WCE))
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */
#endif
#include <windows.h>
#endif
#if !defined(_WIN32_WCE)
#include <sys/types.h>
#endif
/* Macros used in EGL function prototype declarations.
*