Move initialization of default ctx->Driver.buffer-object-functions into

bufferobj.c so all the drivers don't have to worry about them.
This commit is contained in:
Brian Paul
2003-10-19 15:10:36 +00:00
parent 2bd4b68c5e
commit 0f85b91c8a
3 changed files with 12 additions and 22 deletions

View File

@@ -682,17 +682,6 @@ hook_in_driver_functions( GLcontext *ctx )
ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
#if FEATURE_ARB_vertex_buffer_object
ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
ctx->Driver.BindBuffer = NULL;
ctx->Driver.BufferData = _mesa_buffer_data;
ctx->Driver.BufferSubData = _mesa_buffer_subdata;
ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata;
ctx->Driver.MapBuffer = _mesa_buffer_map;
ctx->Driver.UnmapBuffer = NULL;
#endif
swdd->SetBuffer = set_buffer;
/* RGB(A) span/pixel functions */

View File

@@ -1015,17 +1015,6 @@ void xmesa_init_pointers( GLcontext *ctx )
ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
#if FEATURE_ARB_vertex_buffer_object
ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
ctx->Driver.BindBuffer = NULL;
ctx->Driver.BufferData = _mesa_buffer_data;
ctx->Driver.BufferSubData = _mesa_buffer_subdata;
ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata;
ctx->Driver.MapBuffer = _mesa_buffer_map;
ctx->Driver.UnmapBuffer = NULL;
#endif
/* Initialize the TNL driver interface:
*/
tnl = TNL_CONTEXT(ctx);

View File

@@ -347,6 +347,18 @@ _mesa_init_buffer_objects( GLcontext *ctx )
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj;
}
/* Device drivers might override these assignments after the Mesa
* context is initialized.
*/
ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
ctx->Driver.BindBuffer = NULL;
ctx->Driver.BufferData = _mesa_buffer_data;
ctx->Driver.BufferSubData = _mesa_buffer_subdata;
ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata;
ctx->Driver.MapBuffer = _mesa_buffer_map;
ctx->Driver.UnmapBuffer = NULL;
}