Move initialization of default ctx->Driver.buffer-object-functions into
bufferobj.c so all the drivers don't have to worry about them.
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@@ -682,17 +682,6 @@ hook_in_driver_functions( GLcontext *ctx )
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ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
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ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
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#if FEATURE_ARB_vertex_buffer_object
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ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
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ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
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ctx->Driver.BindBuffer = NULL;
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ctx->Driver.BufferData = _mesa_buffer_data;
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ctx->Driver.BufferSubData = _mesa_buffer_subdata;
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ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata;
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ctx->Driver.MapBuffer = _mesa_buffer_map;
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ctx->Driver.UnmapBuffer = NULL;
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#endif
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swdd->SetBuffer = set_buffer;
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/* RGB(A) span/pixel functions */
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