mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
See documentation in mtypes.h. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -239,9 +239,10 @@ struct st_visual
|
||||
*/
|
||||
struct st_config_options
|
||||
{
|
||||
boolean force_glsl_extensions_warn;
|
||||
boolean disable_glsl_line_continuations;
|
||||
boolean disable_blend_func_extended;
|
||||
boolean disable_glsl_line_continuations;
|
||||
boolean force_glsl_extensions_warn;
|
||||
unsigned force_glsl_version;
|
||||
boolean force_s3tc_enable;
|
||||
};
|
||||
|
||||
|
@@ -42,12 +42,14 @@
|
||||
static void dri_fill_st_options(struct st_config_options *options,
|
||||
const struct driOptionCache * optionCache)
|
||||
{
|
||||
options->force_glsl_extensions_warn =
|
||||
driQueryOptionb(optionCache, "force_glsl_extensions_warn");
|
||||
options->disable_glsl_line_continuations =
|
||||
driQueryOptionb(optionCache, "disable_glsl_line_continuations");
|
||||
options->disable_blend_func_extended =
|
||||
driQueryOptionb(optionCache, "disable_blend_func_extended");
|
||||
options->disable_glsl_line_continuations =
|
||||
driQueryOptionb(optionCache, "disable_glsl_line_continuations");
|
||||
options->force_glsl_extensions_warn =
|
||||
driQueryOptionb(optionCache, "force_glsl_extensions_warn");
|
||||
options->force_glsl_version =
|
||||
driQueryOptioni(optionCache, "force_glsl_version");
|
||||
options->force_s3tc_enable =
|
||||
driQueryOptionb(optionCache, "force_s3tc_enable");
|
||||
}
|
||||
|
@@ -63,6 +63,7 @@ PUBLIC const char __driConfigOptions[] =
|
||||
DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
|
||||
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
|
||||
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
|
||||
DRI_CONF_FORCE_GLSL_VERSION(0)
|
||||
DRI_CONF_SECTION_END
|
||||
|
||||
DRI_CONF_SECTION_MISCELLANEOUS
|
||||
@@ -72,7 +73,7 @@ PUBLIC const char __driConfigOptions[] =
|
||||
|
||||
#define false 0
|
||||
|
||||
static const uint __driNConfigOptions = 11;
|
||||
static const uint __driNConfigOptions = 12;
|
||||
|
||||
static const __DRIconfig **
|
||||
dri_fill_in_modes(struct dri_screen *screen)
|
||||
|
@@ -546,6 +546,7 @@ OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits,
|
||||
attribs.options.disable_blend_func_extended = FALSE;
|
||||
attribs.options.disable_glsl_line_continuations = FALSE;
|
||||
attribs.options.force_s3tc_enable = FALSE;
|
||||
attribs.options.force_glsl_version = 0;
|
||||
|
||||
osmesa_init_st_visual(&attribs.visual,
|
||||
PIPE_FORMAT_R8G8B8A8_UNORM,
|
||||
|
@@ -74,7 +74,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
|
||||
this->num_builtins_to_link = 0;
|
||||
|
||||
/* Set default language version and extensions */
|
||||
this->language_version = 110;
|
||||
this->language_version = ctx->Const.ForceGLSLVersion ?
|
||||
ctx->Const.ForceGLSLVersion : 110;
|
||||
this->es_shader = false;
|
||||
this->ARB_texture_rectangle_enable = true;
|
||||
|
||||
|
@@ -1,3 +1,27 @@
|
||||
<!--
|
||||
|
||||
============================================
|
||||
Application bugs worked around in this file:
|
||||
============================================
|
||||
|
||||
* Various Unigine products don't use the #version and #extension GLSL
|
||||
directives, meaning they only get GLSL 1.10 and no extensions for their
|
||||
shaders.
|
||||
Enabling all extensions for Unigine fixes most issues, but the GLSL version
|
||||
is still 1.10.
|
||||
|
||||
* Unigine Heaven 3.0 with ARB_texture_multisample uses a "ivec4 * vec4"
|
||||
expression, which fails to compile with GLSL 1.10.
|
||||
Adding "#version 130" fixes this.
|
||||
|
||||
* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses the uint keyword, which
|
||||
fails to compile with GLSL 1.10.
|
||||
Adding "#version 130" fixes this.
|
||||
|
||||
TODO: document the other workarounds.
|
||||
|
||||
-->
|
||||
|
||||
<driconf>
|
||||
<!-- Please always enable app-specific workarounds for all drivers and
|
||||
screens. -->
|
||||
@@ -6,30 +30,40 @@
|
||||
<option name="force_glsl_extensions_warn" value="true" />
|
||||
<option name="disable_blend_func_extended" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Unigine Tropics" executable="Tropics">
|
||||
<option name="force_glsl_extensions_warn" value="true" />
|
||||
<option name="disable_blend_func_extended" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Unigine Heaven (32-bit)" executable="heaven_x86">
|
||||
<option name="force_glsl_extensions_warn" value="true" />
|
||||
<option name="disable_blend_func_extended" value="true" />
|
||||
<option name="force_glsl_version" value="130" />
|
||||
</application>
|
||||
|
||||
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
|
||||
<option name="force_glsl_extensions_warn" value="true" />
|
||||
<option name="disable_blend_func_extended" value="true" />
|
||||
<option name="force_glsl_version" value="130" />
|
||||
</application>
|
||||
|
||||
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
|
||||
<option name="disable_blend_func_extended" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
|
||||
<option name="disable_blend_func_extended" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Savage 2" executable="savage2.bin">
|
||||
<option name="disable_glsl_line_continuations" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Topogun (32-bit)" executable="topogun32">
|
||||
<option name="always_have_depth_buffer" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Topogun (64-bit)" executable="topogun64">
|
||||
<option name="always_have_depth_buffer" value="true" />
|
||||
</application>
|
||||
|
@@ -95,6 +95,11 @@ DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \
|
||||
DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
|
||||
DRI_CONF_OPT_END
|
||||
|
||||
#define DRI_CONF_FORCE_GLSL_VERSION(def) \
|
||||
DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \
|
||||
DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \
|
||||
DRI_CONF_OPT_END
|
||||
|
||||
|
||||
|
||||
/**
|
||||
|
@@ -2873,6 +2873,12 @@ struct gl_constants
|
||||
*/
|
||||
GLboolean ForceGLSLExtensionsWarn;
|
||||
|
||||
/**
|
||||
* If non-zero, forces GLSL shaders without the #version directive to behave
|
||||
* as if they began with "#version ForceGLSLVersion".
|
||||
*/
|
||||
GLuint ForceGLSLVersion;
|
||||
|
||||
/**
|
||||
* Does the driver support real 32-bit integers? (Otherwise, integers are
|
||||
* simulated via floats.)
|
||||
|
@@ -598,6 +598,11 @@ void st_init_extensions(struct st_context *st)
|
||||
|
||||
_mesa_override_glsl_version(st->ctx);
|
||||
|
||||
if (st->options.force_glsl_version > 0 &&
|
||||
st->options.force_glsl_version <= ctx->Const.GLSLVersion) {
|
||||
ctx->Const.ForceGLSLVersion = st->options.force_glsl_version;
|
||||
}
|
||||
|
||||
if (ctx->Const.GLSLVersion >= 130) {
|
||||
ctx->Const.NativeIntegers = GL_TRUE;
|
||||
ctx->Const.MaxClipPlanes = 8;
|
||||
|
Reference in New Issue
Block a user