Mesa 19.1.2 Release Notes / July 9, 2019
+ ++Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release. +
++Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +
+ +SHA256 checksums
++TBD ++ + +
New features
+None
+ + +Bug fixes
+ +-
+
+
- Bug 110702 - segfault in radeonsi HEVC hardware decoding with yuv420p10le + +
- Bug 110783 - Mesa 19.1 rc crashing MPV with VAAPI + +
- Bug 110944 - [Bisected] Blender 2.8 crashes when closing certain windows + +
- Bug 110953 - Adding a redundant single-iteration do-while loop causes different image to be rendered + +
- Bug 110999 - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge + +
- Bug 111019 - radv doesn't handle variable descriptor count properly + +
Changes
+ +Anuj Phogat (3):
+-
+
- Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch" +
- Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch" +
- Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch" +
Arfrever Frehtes Taifersar Arahesis (1):
+-
+
- meson: Improve detection of Python when using Meson >=0.50. +
Bas Nieuwenhuizen (2):
+-
+
- radv: Only allocate supplied number of descriptors when variable. +
- radv: Fix interactions between variable descriptor count and inline uniform blocks. +
Caio Marcelo de Oliveira Filho (1):
+-
+
- spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup +
Dylan Baker (2):
+-
+
- meson: Add support for using cmake for finding LLVM +
- Revert "meson: Add support for using cmake for finding LLVM" +
Eric Anholt (2):
+-
+
- freedreno: Fix UBO load range detection on booleans. +
- freedreno: Fix up end range of unaligned UBO loads. +
Eric Engestrom (1):
+-
+
- meson: bump required libdrm version to 2.4.81 +
Gert Wollny (2):
+-
+
- gallium: Add CAP for opcode DIV +
- vl: Use CS composite shader only if TEX_LZ and DIV are supported +
Ian Romanick (1):
+-
+
- glsl: Don't increase the iteration count when there are no terminators +
James Clarke (1):
+-
+
- meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE +
Jason Ekstrand (2):
+-
+
- anv/descriptor_set: Only write texture swizzles if we have an image view +
- iris: Use a uint16_t for key sizes +
Jory Pratt (2):
+-
+
- util: Heap-allocate 256K zlib buffer +
- meson: Search for execinfo.h +
Juan A. Suarez Romero (3):
+-
+
- docs: add sha256 checksums for 19.1.1 +
- intel: fix wrong format usage +
- Update version to 19.1.2 +
Kenneth Graunke (2):
+-
+
- iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS +
- gallium: Make util_copy_image_view handle shader_access +
Lionel Landwerlin (2):
+-
+
- intel/compiler: fix derivative on y axis implementation +
- intel/compiler: don't use byte operands for src1 on ICL +
Nanley Chery (2):
+-
+
- intel: Add and use helpers for level0 extent +
- isl: Don't align phys_level0_sa by block dimension +
Nataraj Deshpande (1):
+-
+
- anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format +
Pierre-Eric Pelloux-Prayer (2):
+-
+
- mesa: delete framebuffer texture attachment sampler views +
- radeon/uvd: fix calc_ctx_size_h265_main10 +
Rob Clark (1):
+-
+
- freedreno/a5xx: fix batch leak in fd5 blitter path +
Sagar Ghuge (1):
+-
+
- glsl: Fix round64 conversion function +
Samuel Pitoiset (1):
+-
+
- radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+ +
Sergii Romantsov (1):
+-
+
- i965: leaking of upload-BO with push constants +
Ville Syrjälä (1):
+-
+
- anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7 +