mesa: Expose OES_surfaceless_context.

EGL_KHR_surfaceless_context extension allows contexts to be made current
without a default winsys fbo. This extension specifies what ES 1.1 and
2.0 should do (the ES 3.0 spec already does).

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Matt Turner
2013-07-26 16:36:20 -07:00
parent 8dd15e6021
commit 0ed02d435e

View File

@@ -275,6 +275,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 }, { "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 },
{ "GL_OES_surfaceless_context", o(dummy_true), ES1 | ES2, 2012 },
{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
{ "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },