mesa: Expose OES_surfaceless_context.
EGL_KHR_surfaceless_context extension allows contexts to be made current without a default winsys fbo. This extension specifies what ES 1.1 and 2.0 should do (the ES 3.0 spec already does). Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -275,6 +275,7 @@ static const struct extension extension_table[] = {
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{ "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
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{ "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 },
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{ "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 },
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{ "GL_OES_surfaceless_context", o(dummy_true), ES1 | ES2, 2012 },
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{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
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{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
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{ "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
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