tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP

This adds support for shadow cubemap texture sampling instructions.

This is required for GL 3.0.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2012-01-11 13:22:22 +00:00
parent ec4d691474
commit 0ec30805a4
4 changed files with 6 additions and 1 deletions

View File

@@ -454,7 +454,8 @@ struct tgsi_instruction_label
#define TGSI_TEXTURE_2D_ARRAY 10
#define TGSI_TEXTURE_SHADOW1D_ARRAY 11
#define TGSI_TEXTURE_SHADOW2D_ARRAY 12
#define TGSI_TEXTURE_COUNT 13
#define TGSI_TEXTURE_SHADOWCUBE 13
#define TGSI_TEXTURE_COUNT 14
struct tgsi_instruction_texture
{