glsl: Add method ast_type_qualifier::interpolation_string()

If an interpolation qualifier is present, then the method returns that
qualifier's string representation. For example, if the noperspective bit
is set, then it returns "noperspective".
This commit is contained in:
Chad Versace
2011-01-11 16:59:24 -08:00
parent 5a64626ee5
commit 0e2f8936c8
2 changed files with 25 additions and 0 deletions

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@@ -364,6 +364,18 @@ struct ast_type_qualifier {
* This field is only valid if \c explicit_location is set.
*/
unsigned location;
/**
* \brief Return string representation of interpolation qualifier.
*
* If an interpolation qualifier is present, then return that qualifier's
* string representation. Otherwise, return null. For example, if the
* noperspective bit is set, then this returns "noperspective".
*
* If multiple interpolation qualifiers are somehow present, then the
* returned string is undefined but not null.
*/
const char *interpolation_string() const;
};
class ast_struct_specifier : public ast_node {