Lots more eval fixes
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@@ -1,4 +1,4 @@
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/* $Id: t_context.h,v 1.21 2001/04/28 08:39:18 keithw Exp $ */
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/* $Id: t_context.h,v 1.22 2001/04/30 21:08:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -484,7 +484,6 @@ typedef struct {
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* objects.
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*/
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GLboolean ReplayHardBeginEnd;
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GLenum CurrentPrimitive;
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/* Note which vertices need copying over succesive immediates.
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* Will add save versions to precompute vertex copying where
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@@ -500,6 +499,10 @@ typedef struct {
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GLuint DlistPrimitiveLength;
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GLuint DlistLastPrimitive;
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/* Cache a single free immediate (refcount == 0)
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*/
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struct immediate *freed_immediate;
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/* Probably need a better configuration mechanism:
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*/
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GLboolean NeedProjCoords;
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