mesa: add missing state dependencies for various tracked constants

This commit is contained in:
Keith Whitwell
2008-10-03 13:53:07 +01:00
parent 6280e33570
commit 0e008d3797

View File

@@ -488,6 +488,10 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
case STATE_PCM_BIAS:
COPY_4V(value, ctx->Pixel.PostColorMatrixBias);
break;
/* XXX: make sure new tokens added here are also handled in the
* _mesa_program_state_flags() switch, below.
*/
default:
/* unknown state indexes are silently ignored
* should be handled by the driver.
@@ -561,10 +565,26 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
case STATE_INTERNAL:
switch (state[1]) {
case STATE_NORMAL_SCALE:
return _NEW_MODELVIEW;
case STATE_TEXRECT_SCALE:
return _NEW_TEXTURE;
case STATE_FOG_PARAMS_OPTIMIZED:
return _NEW_FOG;
case STATE_LIGHT_SPOT_DIR_NORMALIZED:
case STATE_LIGHT_POSITION:
case STATE_LIGHT_POSITION_NORMALIZED:
case STATE_LIGHT_HALF_VECTOR:
return _NEW_LIGHT;
case STATE_PT_SCALE:
case STATE_PT_BIAS:
case STATE_PCM_SCALE:
case STATE_PCM_BIAS:
return _NEW_PIXEL;
default:
/* unknown state indexes are silently ignored and
* no flag set, since it is handled by the driver.