i965/vec4: Use NIR remapping for VS attributes
The NIR pass already handles remapping system values to attributes for us so we delete the system value code as part of the conversion. We also change nir_lower_vs_inputs to take an explicit inputs_read bitmask and pass in the inputs_read from prog_data instead from pulling it out of NIR. This is because the version in prog_data may get EDGEFLAG added to it on some old platforms. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -98,7 +98,6 @@ nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler,
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bool brw_nir_lower_intrinsics(nir_shader *nir,
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struct brw_stage_prog_data *prog_data);
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void brw_nir_lower_vs_inputs(nir_shader *nir,
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bool is_scalar,
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bool use_legacy_snorm_formula,
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const uint8_t *vs_attrib_wa_flags);
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void brw_nir_lower_vue_inputs(nir_shader *nir, bool is_scalar,
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