diff --git a/src/broadcom/compiler/vir_register_allocate.c b/src/broadcom/compiler/vir_register_allocate.c index 25d7eba41e2..dfb5b9a989a 100644 --- a/src/broadcom/compiler/vir_register_allocate.c +++ b/src/broadcom/compiler/vir_register_allocate.c @@ -267,6 +267,8 @@ get_spill_type_for_temp(struct v3d_compile *c, int temp) static int v3d_choose_spill_node(struct v3d_compile *c) { + assert(c->num_temps > 1); + const float tmu_scale = 10; float block_scale = 1.0; float spill_costs[c->num_temps];