intel/compiler: add primitive rate output support

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
This commit is contained in:
Lionel Landwerlin
2020-11-10 18:08:31 +02:00
committed by Marge Bot
parent cebf284ac1
commit 0cd93c59ef
3 changed files with 19 additions and 7 deletions

View File

@@ -1981,7 +1981,7 @@ static inline int
brw_compute_first_urb_slot_required(uint64_t inputs_read,
const struct brw_vue_map *prev_stage_vue_map)
{
if ((inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT)) == 0) {
if ((inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT | VARYING_BIT_PRIMITIVE_SHADING_RATE)) == 0) {
for (int i = 0; i < prev_stage_vue_map->num_slots; i++) {
int varying = prev_stage_vue_map->slot_to_varying[i];
if (varying > 0 && (inputs_read & BITFIELD64_BIT(varying)) != 0)